The ’secret’ of getting great drum sounds

August 14th, 2008

People all over the net ask “How do I get my drums to sound professional”? Often, these people have a low-end or mid-level kit, record amateur drummers, and have sub par gear on which to record them. How do I know? I was one of these people.

Here’s my three keys on having a good drum sound in order of importance
- Have a good drummer
- Tune the drums properly
- Have some good drums

Ok, here’s why….
1. Good drummer
A good drummer can make a bad kit sound decent. A good drummer can also make a badly-tuned kit sound better. A good drummer can set up in a room, allow for mic movement, cymbals higher/lower, moved drums, clicktrack, dynamic control, etc. That means once mixing starts, it’s simply turning a golden sound into an even better one. Makes your life SO easy. Even if you have to replace a kick drum with a sample, snare enhancement with samples, etc at least the original drums in the overheads and close mics will be in time and sound dynamic!
I’ve had a crappy drummer on a well-tuned $6k DW custom kit that hit like a pansy for metal music, and it was stupid. I’ve had 17 year old kids who can play my studio mid-level kit and I was able to get great sounds with minimal work.

2. Good tuning
A well-tuned crappy drum set can sound absolutely usable. No doubt. However, an amazing $6k kit tuned like a piece of horsepie will definately make your mix a challenge.  Put a great drummer on a well-tuned kit and you’re almost golden.  Almost.

3. Good Kit
This is last because you can get away with a bad kit when having the first two items and still get a usable drum sound.  But if you put all three of these things together, then you just set up your mics, get healthy levels, and press record and smile.  But without either of the first two, this last item is worthless IMHO.

So many a-newb do not want to hear ANY of the above.  Why?  It takes work and/or cash to get each of these keys in order.  It takes work to get good at drums, and we can’t always tell those who we have as clients to practice more before they enter the studio.  It takes work to learn to tune drums, and even still each drum is different.  It takes money and knowledge to get a good drum kit!  So that’s why it often takes awhile, in my experience at least, for a new person interested in recording to really admit why they can’t get the drum sounds they want.  There ain’t no magic process to get a great drum sound.  Tricks and tips to help?  Yea sure, but the honest truth is: You can’t shine a turd.  Everyone’s read that, and there’s a reason people say it.  You gotta get the basics down first, meaning a good musician on a good instrument.
Obviously, having some good mics and preamps… gear in general… will help.  I upgraded from Behringer to Mackie to API preamps.  Huge step up each time.  Same with conversion from Delta 1010 to Lynx Aurora 16.  Mics from chinese Apex to Shure LDCs, 57s, Audix, and Sennheiser.  I can’t afford to have a mic selection that will not get used, so I carefully selected the best mics I can afford for the stuff I record… which is heavier rock music, metal, etc that have full drum kits and large amps, and loud vocals.  Thing is, I can use a lot of my mics for multiple things.  But that’s another topic (one that is rather important for small project studios I might add!).

Also, a good/great room.  My studio is fairly popular with those who have played in it.  Drummers love it cause the drums sound huge, even though it’s a fairly small room.  I guess they are used to playing in boxy rooms that sound like hell, but I know how to use my room and it works for me.  But once again, without the first 3 things up there, the room means squat.

For anyone who thinks I’m full of hot-air, here’s what happened recently:
I recorded a young hardcore band.  They tried to do stuff on their own, then came to me.  Cool.  We tracked the drums and they were pumped, as was I because the drummer had a nice vintage kit, tuned properly.  He was also a fantastic drummer, especially for a 17 year old kid!!!  Super mature and well-behaved, and played well and hard, which you need for the type of music.  So we got a great sound.  I got some samples from his kit just in case.  I told him what I was doing cause I don’t hide the fact that some things may need enhancement or replacement.  I EQ’d the kick in a standard fashion with a UAD 1074 and compressed with an 1176LN, mostly so we could get a close sound to what we wanted to hear after things were done.  Also known as, the metal clicky kick ;)

They came back the next day and the drummer says “Wow man the kit sounds huge!  What did you replace with samples?”
I replied, “Nothing man, that is all you.  Exactly what went down yesterday.”

That’s all there is to it.  I could have left the drums as-is.  In fact, after tracking said band, I could have given them the rough ‘mixes’ the last day of tracking and they would have been happy.  Why?  Cause I get things to sound good before processing… get things good while tracking.

I’m still learning, as is anyone else.  If you have anything to add to what I said, or if you care to discuss the order of importance feel free to comment on the forums.  Maybe I can learn a thing or two from those with more experience.

Take it one piece at a time and educate yourself

July 29th, 2008

So many times I see people thinking about upgrading their audio rig and they always wonder which of several places in their signal path that they should begin upgrading. I’m of the mindset that once you have a working recording rig that gets it’s basic function of tracking and mixing done well, then you only have to upgrade further as absolutely needed and one piece at a time.

Take the time to make sure that you have fully exhausted the capabilities of the pieces that you’re working with. This is a big deal as you have no reason to spend money if you’ve already got a good thing going that you don’t use fully. So in short, use it fully. Take each piece to the max. If you still need more then you’ll know exactly where you need to start upgrading and you’ll be in a much better position to want to research the specifications and capabilities of the piece that you’re interested in. There’s no need really for someone with experience to constantly be asking questions of others about what they might think of one’s upgrade ideas. Only you know exactly what you need and you’ll know that for sure when you use what you have to the fullest.

Say you have a pair of entry-level monitors. After a few weeks or months of mixing on them and fighting to figure out why your mixes don’t translate to the widest variety of playback systems then you will naturally seek out exactly why this is so. You will likely come upon the issue of room treatment and then you’ll notice that before any monitor can be fully useful it must be placed well in a well treated acoustic space. Thus, proper room treatment becomes a priority on your upgrade list. So you write down, “room treatment”, and you get on with the business of researching the types and costs of room treatments that will work for your acoustic space. After a while you will have a definite plan of action for what you need and you’ll know what you want without having to constantly ask people to tell you what you want. That’s the professional approach in my opinion.

The same goes for anything. Say you have a microphone that you use for vocals and you notice that everything that you record comes out sounding a bit harsh in the high end of the frequency spectrum. After deliberation you will likely start to research microphones that don’t sound harsh in the high end. You will likely come to the conclusion that many cheaper microphones suffer from this problem and that it’s difficult to find a cheaper alternative that happens to keep a smooth, classy sound when you’re shopping for microphones. That’s when you start looking to spend more money on microphones. Because you’ve found that you’re just not satisfied with many of the cheaper alternatives. You never had to ask people, “How much should I spend on a mic?”, because you already know that you’re likely to get what you pay for,(with a few notable exceptions). Also you easily know what to put on your upgrade list because you’re not just buying things to say that you have them. You’re purchasing because you know what you need and you’re not satisfied with the quality of the sound coming from what you already have and use all of the time.

When you take the time to go to the manufacturer websites and read about their products, go to the respected gear magazines and read their reviews, go to the forums and do searches for gear info. You educate yourself. You educate yourself not only about the gear you have in mind, but also the techniques of use and esoteric info surrounding that gear. That’s how you become aware of what you need and how to implement it in your rig.

It’s not enough to buy a piece. You need to know how to use it and how to integrate it into your setup before you put your money into purchasing it. That means that if there is a piece that you think you want, you should take the time to research how it’s used before you buy it. Trust me. It saves a lot of time and it makes you a better engineer. You’re no longer a wannabe who’s buying gear. You become an experienced user who knows what they need and want and knows how to ask for it and discuss it’s proper use. That’s commitment to your practice and education. That’s what needs to be done.

Specifically regarding signal processors and plug-ins, don’t go buying the hottest thing on the market if it isn’t going to be “the answer” to your problems. The vast majority of the time it isn’t going to be anyway so why are you fooling yourself? I recently saw somebody’s rig that had multiple thousands of dollars of big name, outboard signal processors and yet this person was using entry level monitors to mix with. I don’t get that. I think that if you’re going to be using expensive signal processors then you’d probably want to use some decent monitors so that you could hear what you were doing without having to second guess. Why spend thousands on processing stuff but only hear it through a couple hundred dollars in monitoring? It doesn’t add up to me.

As far as plug-ins go, why would one purchase a bunch of high dollar, big name compressor, EQ and reverb plugs when you can only master the use of a couple at a time? I find that I use the same two EQ plugs on about 80% of everything that I mix. What can I say? They work and they sound great. That’s why I keep using them. I can’t even imaging having to figure out the sonic differences between a dozen different EQs or compressors. I figure one should use a couple and master their use. After a few weeks of use on several mixes you will really start to get a feel for what they can and can’t do well and what they actually sound like and are doing to the sound. Then you’ll be in a better position to know what to look for in an upgrade. Also, when you compare them side by side you’ll know the differences between your plug-ins, and the new ones without having to second guess because you’ll be so familiar with them. That helps you by making you an “expert” on the use of your chosen software. You’ll know what to look to improve upon and what happens to be just fine. There’s no need for a million plug-ins when you’re, realistically, only going to use a few regularly. The rest is marketing hype that suckers those that don’t know any better. Don’t let it happen to you.

The bottom line is for you to use what you’ve got and use it to it’s fullest. Then research anything you wish to upgrade. Make sure you know how it works before you buy it and make sure you know exactly how to incorporate it into your rig. That’s the way to make smarter decisions on gear without having to be spoon fed by someone else.

Happy recording,

Liz

Holiday Guide for Designing a new DAW.

July 27th, 2008


– by nanashiwanderer Ive been on a week long hiatus. and over the week I had a good chance to really look the computer hardware market, and coming up for christmas. I have to say Im a lot more enthused about the current hardware market than I was about the hardware market 3 months ago or 6weeks a month. Intels new chipsets are very solid, amd finally seems to have some good options for motherboards, and competitive for lower end DAWs. Manufacturers have realized theres a high demand for silent PCs and have really ramped up the Market for silent cases, with Antec Leading the way, but also a nice offering from cooler master. PC Power & Cooling, and Antec (seasonic) both have released quiet energy effecient Power Supplys.

This time around I’m not going to give a fixed template of what to build but general guidelines. These selections are untested, and made from a general knowledge of how hardware works, and an understanding of PC Design. The designs them selves are untested and any one who chooses to do so builds at their own risk. Before reading this article I suggest some, particular novices to DAW design, read my first article on how to select DAW, which would give one an idea of what to look for in DAWs.

Cases & Power Supplies. Power Supplies are probably the most important core component over looked in most peoples PCs. Since on paper, they seem to have no tangible effect, on the PCs power. However, Power supplies have a drastic impact on stability of PCs. After ram, the power supply is the second leading cause to PC instability.In general for my philosophy when designing a DAW, Stability, compatibility, comes before power. In todays market, the power most DAWs far exceed the ordinary engineer or musicians needs, with the given software. As new and inventive things come , we may need more power, but you can always buy a DAW for those days. No matter what PC you buy theres a finite life. For this reason I dont recommend skimping on the power supply for a bit faster CPU or a nicer video Card. Other than the Quality of the Unit itself, the two biggest factors that one should consider when purchase Power Supplies is the size of the unit (how much wattage does it provide), and the noise level. There are several manufacturers.
How much power does one really need ? Cheaper power supplies often underrate the value of their power which provides more power at a lower temperature levels. The problem is most computers are not room temperature, particularly sparsely cooled systems like DAWs. At the minimum most DAWs today use A Dual Core Processor, with 2GB of RAM, Dual Hard Drives, a DVD Burner, and a low end to mid range graphics card. This means most computers at a bare minimum will need A very effecient 400watt Power Supply. Higher End units, which use Quad Core CPUs, 3 or 4 Hard Drives, a Mid range Video card may want as much as 500watts.

So what are my selections for power supplies ?
PC Power & Cooling Silencer Seems like a solid choice for many people particularly, ones who aren’t buying one of the new Antec Cases. With a long standing reputation for making some of the best Power Supplies in the Industry,The Silencer 470 is 83.00$ and just the wattage one would want to cover most midrange DAW’s running a modest graphics card.
Antec has released a new line of energy effecient power supplies from Seasonics called Earthwatts which are of extremely high caliber and very low noise. (Seasonics is the leading manufacturer of quiet power supplies, and makes Power Supplies for Corsair, Antec and other companies). The best thing about the Earthwatts Series is the 500watt (price stand alone at a modest 80.00) is being included with many of the Sonata Series Cases, which are top choices for DAW.

Antec as of late has stepped up on the quiet case market, and has paid some attention to our own DAW market, with the introduction of the Studio Series Cases. While the Studio-Series is nothing to write home about. The Performance series has been. With 4
models, the P180, P182,P190, and now the Sonata III Designer. The Series has a number of features for quiet which can be found in reviews. The major ones are a dampening system on the side doors (Which makes these a monster to lug around, these are fixed install), and rubber grommet suspension system for the Hard Drives, which isolates the drives stopping that annoying popping and clicking sound. The Cases are equipped with 92mm or 120mm fans instead of standard 80mm. Which allows the user to purchase slower fans, 92mm and particularly 120mm fans push much more air at much slower speeds than traditional DAW fans.

A recent addition to the market of mainstream Quiet Cases is Cooler Masters new cosmos which also has a “sound proofed” side panels. The main aspect of the case it is large, spacious, and luxurious it has the type of features that will make it more of a pleasure to work with than Antec, which tend to be vanilla. Cooler master construction on their highend cases are usually flawless. But at 210.00 with out a Power Supply. It doesn’t come with out a price.

Antec’s new sonata III . Is a midtower case and has a variety of models, including the Sonata 3 Designer and Sonata Plus, the differences can range from size of the fans, the model of power suppy but all use Highend Power Supplies manufactured by Seasonics and have at least 500watts of power. They share majority of the core features of the Performance Series making them an astounding value. Sonata III which ranges from 140-160$ in price (including shipping.) It has room for 2x 120mm fans, and comes with an Antec Earth watts 500..

and can use 3 Isolated hard Drives, (or carry 4 total using normal mounting) and has 3x 5.25″ Drive Bays. The biggest complaint is the removal of the Firewire header that is present in its larger Performance 18x Series Cousins.

AMD or Intel, at the current moment Intel and AMD are admidst of a price war, and Intel has a firm grasp of the the highend crown. Price of Processors are lower than ever due to massive price cuts in the last year. A Quad Core 2 Duo @ 2400mhz (1066FSB) is right now 280$. and fast Dual Cores like The E6750 (2.66ghz 1333FSB) @ 195$. Intel’s processors clock for clock are 30 to 50% faster than AMD’s. Making Intel pretty much the only choice for highend. AMD hopefully will have more competitive processors once there new Barcelona desktop edition is availible. However at the given prices theres still place for AMD on the modern processor market. @ 65$ Athlon X2 4000+ gives a fair bit of power, for those of us on a budget. To top it off nicer AMD Boards can be found for 85 $ or So, versus nice Intel Boards costs 200- 2800$. Where money is tight AMD Can fill a gap. With the Price drops, there processors are right now a somewhat viable alternative. Factoring in that the cheapest Core 2 DUO 800mhz costs over 130$.
The Penryn Intel’s next generation architecture has been revealed at this point and will work with Intels exisiting X38 and P35 Chipset. Benchmarks show it to be a small improvement 5 to 10% over existing core 2s and quad cores, but much more over clockable. Since over clocking is generally a feature DAW users avoid this won’t be excitement to most people. The Penryn is a 45nm Die Shrink of the Core 2, and increased cache. Launching at a 3ghz and 1000$ the Penryn won’t be the choice processor for most new DAWs.

Processor Chipsets. Currently for Intel on Audio PC’s the top choice is their own chipsets. Though not in favour by Maximum PC and the like for a lack of SLI support. A simple troll through newegg will reveal why… Intel retains dominance in the Audio world. If one compares the reviews of the top choice NVIDIA boards, for the intel platform, such as the Asus Striker, and EVGA, one will be over whelmed by the abundance of negative reviews, this is a stark contrast to what one will read when one looks at top Choice 975X and P35Boards like the Bad AXE2, the New Gigabtye boards, and Abit IP35Pro. Intel’s own chipsets tend to be the most reliablie, fairly generous in terms of features, and motherboards based on the chipset, seem to have easier time integrating with DAW hardware. The only area that they are truely defecient in the eyes of many enthusiasts, are the lack of SLI Technology.

Intel Boasts two Chipsets for Audio that have similair features. The X38 and the P35. Both Chipsets have demonstrated very good performance and have a selection of motherboards that are Ideal for DAW use. The platforms are accomodating for the future as they offer both options for the current DDR-2 standard and DDR-3.

The X38 is intels luxury platform, while the P35 targets the upper midrange crowd.

For AMD a variety of options exist but the Nforce 5 with a good Firewire card is probably the best choice at the moment.

Memory in the current market, memory is with in a transition, DDR2 Prices are approaching their lowest prices, and DDR-3 has been introduced. Currently DDR-3 like most newly introduced version of DDR offers a lot of bandwidth, at the expense of latencey and a high price. Most Intel Processors don’t benifit too much from DDR-3’s performance and often do worse, at significantly higher price and AMD is a now show on the platform at the moment. As bandwidth increases and prices fall DDR-3 will replace DDR-2 (though DDR2 will be availible for many moons even once its no longer the standard.) Factoring, cost, and performance DDR-3 simply is not worth it in today’s market.
Current DAW Standard still uses Windows XP Service Pack 2 32bit, as Vista’s launch has been a nightmare (a resource hog, and annoying). With the life of Windows XP extended till at least this june. I suspect DAW’s will be running XP for quite some time. As a result the ideal amount of memory is Dual Channel 2 Gigabytes. (meaning two 1xGB sticks, or on some older motherboards 4x 512mb Sticks). The defacto spec that is compatible with most new computers is DDR-2 800mhz CAS 5 1.8V is considered standard spec in todays market. and will work with most new motherboards, provided its bought from a reliable company (corsair, crucial, kingston, mushkin, patriot, twin mos, samsung ect.)

The Hard Drive market is in full swing, with 32mb Cache drives already floating around newegg. In general a bump in cache size means a bump in speed. and at not much of an extra cost, these drive are worth jumping on. Seagate’s Barracuda 11 which features this 32mb Cache and 500Gb of ram costs around 125$. Making it well worth jumping on. With a 5 year warranty, Seagate and an excellent track record is still probably one of the safest companies to bank on.

Graphics cards… Direct X10 offerings are availible from both ATI and NVIDIA, at every price point. While power full graphics aren’t needed for DAWs, a Direct X10 card is a worth while investment, to ensure smooth transition, when we finally must move to Vista. Mid range graphics cards are of interest to those of us who also use PC’s as a general entertainment computer, most of the midrange cards such as the 8600GT and ATI X2600 Pro /XT have the power for light gaming, and features such as a hardware decoder that oddly higher end video cards lack, are of interest to those of us watching planning too watch HD movies. My personal Choices for Video Card would be a passively cooled NVIDIA 8600GT. Which seems to have a better track record than the ATI Cards. Though the ATI Cards have there merits, the 2600 Series is a better performer, and actually lower power consumption (though the 2900 is not) than its Geforce rival.

Motherboards. The motherboard market is looking good today. For intel Gigabyte and Abit have a number of boards with DAW features. The two of my particular interest. are the Abit IP35 Pro and Gigabyte P35-DS4. Both of these boards have Intel P35 Chipsets and ICHR9 which has a number of nice features, like lots of USB 2.0 ports, Built in SPIDF I/O. Lots of SATA Ports. The biggest strength of these boards though is they all have built in Texas Instruments Fire wire, which is a must have feature for those of us using external Firewire interface.

For those interested in the best of the best, utilizing Intel’s Flagship X38 chipset theres the Gigabyte GA-X38-DQ6.

For AMD Boards my suggestion doesn’t have my fullest confidence. Particularly because the Nforce chipset is hit or miss with some audio interfaces (presonus comes to mind). However with a fairly good track record for audio, for the budget concious the Nforce chipset could still be a viable choice. The MSI K9N4-SLI is the first AMD board I’ve seen in a while that has pretty solid ratings all around. MSI lacks any firewire which means someone would have to add their own firewire card. For that the best option is probably Siig NN-440012-S8 Texas Instrument Card.

Heres Some Ideas for DAW availble today this ones 675Antec Sonata 3 140
AMD Athlon X2 4000 65
MSI K9N4SLI F 85
2×1GB DDR-2 800mhz PC-2 6400 CAS5 1.8V Memory 61
2x 250GB Seagate Barracuda w/16mb Cache 70
Samsung 20x DVD+/-RW PATA 28
Arctic Silver 5 & Vantec Stealth fan 120mm Case 23
MSI 8500GT 256mb PCI-E Passive Cooler 75
Windows XP Home 95
Siig Texas Instruments Firewire 33
Or How about this for 2480?Antec Sonata 3 Designer w/Earthwatts 500
Intel Core 2 QX6850.
Gigabye GA-X38-DQ6 Motherboard
w/Arctic Silver 5 2x Scythe 92mm Stealth Fan
2x 1GB DDR-2 800mhz PC-2 6400 SD-RAM 1.8V CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (audio Write)
1x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS/APPS)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more Reliable Better Performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home
Acronis True Image 11 (you better factor this in on A RAID System)
Microsoft Works 8.5
Microsoft Natrual Keyboard 4000
Logitech G5
Mid range model total price is 1150ish with a Core 2 Q6600 is 1230 or so. 1145
Antec Sonata 3 Designer 140
Intel Core 2 Wolfsdale e8400 195
GA-X38-DS4 or GA-P35-DS4 185
Arctic Silver 5, 2x Scythe 92 mm Case fans 35
2x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache 250
Samsung DVD+/-RW 20x 28
MSI NVIDIA 8600GTS Passively Cooled 256mb 156
Microsoft Windows XP Home & Acronis True Image 11 140
2x 1GB DDR-2 6400 PC-800 CAS5 1.8v SD-RAM (mushkin) 61
Upper Mid Range for 1600.00-1650Antec Sonata 3 designer w/Earthwatts 500
Intel Core 2 Q6600
GA-X38-DS4
Arctic Silver 5 2x Vantec 120mm Stealth Fans
2x 1GB DDR-2 800mhz PC-2 6400 CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (AUDIO WRITE)
1x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS APPS ECT)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more reliable, better performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home

PC Power & Cooling Silencer 750
Cooler Master Cosmos
Intel Core 2 QX6850.
Gigabye GA-X38-DQ6 Motherboard
w/Arctic Silver 5 w/Zalman CNPS9700NT
2x 1GB DDR-2 800mhz PC-2 6400 SD-RAM 1.8V CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (audio Write)
2x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS/APPS & Backup)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more Reliable Better Performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home
Acronis True Image 11 (you better factor this in on A RAID System)
Microsoft Works 8.5
Microsoft Natrual Keyboard 4000
Logitech MX Revolution

$ 2950.00
Apr. 15th, 2008 @ 05:37 pm

Daw For the Holiday Season.

July 27th, 2008

Holiday Guide for Designing a new DAW.

– by nanashiwandererI’ve been on a week long hiatus. and over the week I had a good chance to really look the computer hardware market, and coming up for christmas. I have to say I’m a lot more enthused about the current hardware market than I was about the hardware market 3 months ago or 6weeks a month. Intel’s new chipsets are very solid, amd finally seems to have some good options for motherboards, and competitive for lower end DAWs. Manufacturers have realized theres a high demand for silent PC’s and have really ramped up the Market for silent cases, with Antec Leading the way, but also a nice offering from cooler master. PC Power & Cooling, and Antec (seasonic) both have released quiet energy effecient Power Supplys.

This time around I’m not going to give a fixed template of what to build but general guidelines. These selections are untested, and made from a general knowledge of how hardware works, and an understanding of PC Design. The designs them selves are untested and any one who chooses to do so builds at their own risk. Before reading this article I suggest some, particular novices to DAW design, read my first article on how to select DAW, which would give one an idea of what to look for in DAWs.

Cases & Power Supplies. Power Supplies are probably the most important core component over looked in most people’s PC’s. Since on paper, they seem to have no tangible effect, on the PC’s power. However, Power supplies have a drastic impact on stability of PCs. After ram, the power supply is the second leading cause to PC instability.In general for my philosophy when designing a DAW, Stability, compatibility, comes before power. In today’s market, the power most DAWs far exceed the ordinary engineer or musicians needs, with the given software. As new and inventive things come , we may need more power, but you can always buy a DAW for those days. No matter what PC you buy theres a finite life. For this reason I don’t recommend skimping on the power supply for a bit faster CPU or a nicer video Card. Other than the Quality of the Unit itself, the two biggest factors that one should consider when purchase Power Supplies is the size of the unit (how much wattage does it provide), and the noise level. There are several manufacturers.
How much power does one really need ? Cheaper power supplies often underrate the value of their power which provides more power at a lower temperature levels. The problem is most computers are not room temperature, particularly sparsely cooled systems like DAWs. At the minimum most DAWs today use A Dual Core Processor, with 2GB of RAM, Dual Hard Drives, a DVD Burner, and a low end to mid range graphics card. This means most computers at a bare minimum will need A very effecient 400watt Power Supply. Higher End units, which use Quad Core CPUs, 3 or 4 Hard Drives, a Mid range Video card may want as much as 500watts.

So what are my selections for power supplies ?
PC Power & Cooling Silencer Seems like a solid choice for many people particularly, ones who aren’t buying one of the new Antec Cases. With a long standing reputation for making some of the best Power Supplies in the Industry,The Silencer 470 is 83.00$ and just the wattage one would want to cover most midrange DAW’s running a modest graphics card.
Antec has released a new line of energy effecient power supplies from Seasonics called Earthwatts which are of extremely high caliber and very low noise. (Seasonics is the leading manufacturer of quiet power supplies, and makes Power Supplies for Corsair, Antec and other companies). The best thing about the Earthwatts Series is the 500watt (price stand alone at a modest 80.00) is being included with many of the Sonata Series Cases, which are top choices for DAW.

Antec as of late has stepped up on the quiet case market, and has paid some attention to our own DAW market, with the introduction of the Studio Series Cases. While the Studio-Series is nothing to write home about. The Performance series has been. With 4
models, the P180, P182,P190, and now the Sonata III Designer. The Series has a number of features for quiet which can be found in reviews. The major ones are a dampening system on the side doors (Which makes these a monster to lug around, these are fixed install), and rubber grommet suspension system for the Hard Drives, which isolates the drives stopping that annoying popping and clicking sound. The Cases are equipped with 92mm or 120mm fans instead of standard 80mm. Which allows the user to purchase slower fans, 92mm and particularly 120mm fans push much more air at much slower speeds than traditional DAW fans.

A recent addition to the market of mainstream Quiet Cases is Cooler Masters new cosmos which also has a “sound proofed” side panels. The main aspect of the case it is large, spacious, and luxurious it has the type of features that will make it more of a pleasure to work with than Antec, which tend to be vanilla. Cooler master construction on their highend cases are usually flawless. But at 210.00 with out a Power Supply. It doesn’t come with out a price.

Antec’s new sonata III . Is a midtower case and has a variety of models, including the Sonata 3 Designer and Sonata Plus, the differences can range from size of the fans, the model of power suppy but all use Highend Power Supplies manufactured by Seasonics and have at least 500watts of power. They share majority of the core features of the Performance Series making them an astounding value. Sonata III which ranges from 140-160$ in price (including shipping.) It has room for 2x 120mm fans, and comes with an Antec Earth watts 500..

and can use 3 Isolated hard Drives, (or carry 4 total using normal mounting) and has 3x 5.25″ Drive Bays. The biggest complaint is the removal of the Firewire header that is present in its larger Performance 18x Series Cousins.

AMD or Intel, at the current moment Intel and AMD are admidst of a price war, and Intel has a firm grasp of the the highend crown. Price of Processors are lower than ever due to massive price cuts in the last year. A Quad Core 2 Duo @ 2400mhz (1066FSB) is right now 280$. and fast Dual Cores like The E6750 (2.66ghz 1333FSB) @ 195$. Intel’s processors clock for clock are 30 to 50% faster than AMD’s. Making Intel pretty much the only choice for highend. AMD hopefully will have more competitive processors once there new Barcelona desktop edition is availible. However at the given prices theres still place for AMD on the modern processor market. @ 65$ Athlon X2 4000+ gives a fair bit of power, for those of us on a budget. To top it off nicer AMD Boards can be found for 85 $ or So, versus nice Intel Boards costs 200- 2800$. Where money is tight AMD Can fill a gap. With the Price drops, there processors are right now a somewhat viable alternative. Factoring in that the cheapest Core 2 DUO 800mhz costs over 130$.
The Penryn Intel’s next generation architecture has been revealed at this point and will work with Intels exisiting X38 and P35 Chipset. Benchmarks show it to be a small improvement 5 to 10% over existing core 2s and quad cores, but much more over clockable. Since over clocking is generally a feature DAW users avoid this won’t be excitement to most people. The Penryn is a 45nm Die Shrink of the Core 2, and increased cache. Launching at a 3ghz and 1000$ the Penryn won’t be the choice processor for most new DAWs.

Processor Chipsets. Currently for Intel on Audio PC’s the top choice is their own chipsets. Though not in favour by Maximum PC and the like for a lack of SLI support. A simple troll through newegg will reveal why… Intel retains dominance in the Audio world. If one compares the reviews of the top choice NVIDIA boards, for the intel platform, such as the Asus Striker, and EVGA, one will be over whelmed by the abundance of negative reviews, this is a stark contrast to what one will read when one looks at top Choice 975X and P35Boards like the Bad AXE2, the New Gigabtye boards, and Abit IP35Pro. Intel’s own chipsets tend to be the most reliablie, fairly generous in terms of features, and motherboards based on the chipset, seem to have easier time integrating with DAW hardware. The only area that they are truely defecient in the eyes of many enthusiasts, are the lack of SLI Technology.

Intel Boasts two Chipsets for Audio that have similair features. The X38 and the P35. Both Chipsets have demonstrated very good performance and have a selection of motherboards that are Ideal for DAW use. The platforms are accomodating for the future as they offer both options for the current DDR-2 standard and DDR-3.

The X38 is intels luxury platform, while the P35 targets the upper midrange crowd.

For AMD a variety of options exist but the Nforce 5 with a good Firewire card is probably the best choice at the moment.

Memory in the current market, memory is with in a transition, DDR2 Prices are approaching their lowest prices, and DDR-3 has been introduced. Currently DDR-3 like most newly introduced version of DDR offers a lot of bandwidth, at the expense of latencey and a high price. Most Intel Processors don’t benifit too much from DDR-3’s performance and often do worse, at significantly higher price and AMD is a now show on the platform at the moment. As bandwidth increases and prices fall DDR-3 will replace DDR-2 (though DDR2 will be availible for many moons even once its no longer the standard.) Factoring, cost, and performance DDR-3 simply is not worth it in today’s market.
Current DAW Standard still uses Windows XP Service Pack 2 32bit, as Vista’s launch has been a nightmare (a resource hog, and annoying). With the life of Windows XP extended till at least this june. I suspect DAW’s will be running XP for quite some time. As a result the ideal amount of memory is Dual Channel 2 Gigabytes. (meaning two 1xGB sticks, or on some older motherboards 4x 512mb Sticks). The defacto spec that is compatible with most new computers is DDR-2 800mhz CAS 5 1.8V is considered standard spec in todays market. and will work with most new motherboards, provided its bought from a reliable company (corsair, crucial, kingston, mushkin, patriot, twin mos, samsung ect.)

The Hard Drive market is in full swing, with 32mb Cache drives already floating around newegg. In general a bump in cache size means a bump in speed. and at not much of an extra cost, these drive are worth jumping on. Seagate’s Barracuda 11 which features this 32mb Cache and 500Gb of ram costs around 125$. Making it well worth jumping on. With a 5 year warranty, Seagate and an excellent track record is still probably one of the safest companies to bank on.

Graphics cards… Direct X10 offerings are availible from both ATI and NVIDIA, at every price point. While power full graphics aren’t needed for DAWs, a Direct X10 card is a worth while investment, to ensure smooth transition, when we finally must move to Vista. Mid range graphics cards are of interest to those of us who also use PC’s as a general entertainment computer, most of the midrange cards such as the 8600GT and ATI X2600 Pro /XT have the power for light gaming, and features such as a hardware decoder that oddly higher end video cards lack, are of interest to those of us watching planning too watch HD movies. My personal Choices for Video Card would be a passively cooled NVIDIA 8600GT. Which seems to have a better track record than the ATI Cards. Though the ATI Cards have there merits, the 2600 Series is a better performer, and actually lower power consumption (though the 2900 is not) than its Geforce rival.

Motherboards. The motherboard market is looking good today. For intel Gigabyte and Abit have a number of boards with DAW features. The two of my particular interest. are the Abit IP35 Pro and Gigabyte P35-DS4. Both of these boards have Intel P35 Chipsets and ICHR9 which has a number of nice features, like lots of USB 2.0 ports, Built in SPIDF I/O. Lots of SATA Ports. The biggest strength of these boards though is they all have built in Texas Instruments Fire wire, which is a must have feature for those of us using external Firewire interface.

For those interested in the best of the best, utilizing Intel’s Flagship X38 chipset theres the Gigabyte GA-X38-DQ6.

For AMD Boards my suggestion doesn’t have my fullest confidence. Particularly because the Nforce chipset is hit or miss with some audio interfaces (presonus comes to mind). However with a fairly good track record for audio, for the budget concious the Nforce chipset could still be a viable choice. The MSI K9N4-SLI is the first AMD board I’ve seen in a while that has pretty solid ratings all around. MSI lacks any firewire which means someone would have to add their own firewire card. For that the best option is probably Siig NN-440012-S8 Texas Instrument Card.

Heres Some Ideas for DAW availble today this ones 675Antec Sonata 3 140
AMD Athlon X2 4000 65
MSI K9N4SLI F 85
2×1GB DDR-2 800mhz PC-2 6400 CAS5 1.8V Memory 61
2x 250GB Seagate Barracuda w/16mb Cache 70
Samsung 20x DVD+/-RW PATA 28
Arctic Silver 5 & Vantec Stealth fan 120mm Case 23
MSI 8500GT 256mb PCI-E Passive Cooler 75
Windows XP Home 95
Siig Texas Instruments Firewire 33
Or How about this for 2480?Antec Sonata 3 Designer w/Earthwatts 500
Intel Core 2 QX6850.
Gigabye GA-X38-DQ6 Motherboard
w/Arctic Silver 5 2x Scythe 92mm Stealth Fan
2x 1GB DDR-2 800mhz PC-2 6400 SD-RAM 1.8V CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (audio Write)
1x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS/APPS)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more Reliable Better Performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home
Acronis True Image 11 (you better factor this in on A RAID System)
Microsoft Works 8.5
Microsoft Natrual Keyboard 4000
Logitech G5
”Mid range model total price is 1150ish with a Core 2 Q6600 is 1230 or so. 1145
Antec Sonata 3 Designer 140
Intel Core 2 Wolfsdale e8400 195
GA-X38-DS4 or GA-P35-DS4 185
Arctic Silver 5, 2x Scythe 92 mm Case fans 35
2x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache 250
Samsung DVD+/-RW 20x 28
MSI NVIDIA 8600GTS Passively Cooled 256mb 156
Microsoft Windows XP Home & Acronis True Image 11 140
2x 1GB DDR-2 6400 PC-800 CAS5 1.8v SD-RAM (mushkin) 61
Upper Mid Range for 1600.00-1650Antec Sonata 3 designer w/Earthwatts 500
Intel Core 2 Q6600
GA-X38-DS4
Arctic Silver 5 2x Vantec 120mm Stealth Fans
2x 1GB DDR-2 800mhz PC-2 6400 CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (AUDIO WRITE)
1x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS APPS ECT)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more reliable, better performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home

PC Power & Cooling Silencer 750
Cooler Master Cosmos
Intel Core 2 QX6850.
Gigabye GA-X38-DQ6 Motherboard
w/Arctic Silver 5 w/Zalman CNPS9700NT
2x 1GB DDR-2 800mhz PC-2 6400 SD-RAM 1.8V CAS5
2x 150GB Western Digital Raptor (RAID 0) 16mb Cache (audio Write)
2x 500GB 7200rpm Seagate Barracuda 11 w/32mb Cache (OS/APPS & Backup)
Samsung DVD+/-RW 20x
3ware 8006LP-2 Hardware RAID Controller (more Reliable Better Performance)
MSI NVIDIA 8600GTS Passively Cooled 256mb
Microsoft Windows XP Home
Acronis True Image 11 (you better factor this in on A RAID System)
Microsoft Works 8.5
Microsoft Natrual Keyboard 4000
Logitech MX Revolution

$ 2950.00
Apr. 15th, 2008 @ 05:37 pm

So much to think about, so little time

July 21st, 2008

Once again, it’s been a long while since I came over to this site. Not too many people are posting, which is odd to me…. I’d have figured that anyone with a little studio would be posting their thoughts and experiences with the recording arts. O well, more space for me!! I like to ramble, keeps me sane hehe.

First of all, a band that I tracked some live-off-the-floor demos got signed! They haven’t set it in stone, but I was told that they presented the demos to the label they were going for and it helped them secure the deal. Seeing as it was my first real session of live recordings in my small studio I was pretty happy. I hope to have a song from the sessions up very soon on my website… as soon as my studio is done going through a small renovation this week =)

Recently, I’ve been advised to start running my studio as an actual business in order to be able to benefit from the financial side and keep things legit when it comes to paying clients and purchasing gear that I could possibly benefit from come tax season. My significant other’s mother is a book-keeper and knows her stuff, and she has helped me more than I could have hoped for in this regard. She has started her own business on the bookkeeping front, so she told me where to go to register myself and whatnot. She is also doing all my tax work for free (I’m going to pay her whether she likes it or not)! I gave her ALL of my music-related receipts I’ve kept since the beginning of time, and I will be able to apparently reap the benefits once things are lined up. She did work for a buddy of mine who has a PA rental business, and his first tax return was something along the lines of $4k that he used to upgrade his rig. I could definitely use a return like that… wow.

So with my business in order, an invoice system put together, everything organized, a website up and running, and a steadily-growing client list, I’m ready to go!

However no studio owner ever goes a few months without a sever case of GAS (gear acquisition syndrome). So I started to think about my next large gear purchase. Monitors were on my list, as my Yorkville YSM1p’s lacked the low-end detail and hi-end clarity that I need in order to step up my game.

I’m very happy with my mic collection after purchasing two Shure KSM44’s, AKG D112 to go along with my Audix D6, i5, bunch of 57’s and 58’s, and a 421. The only mic I’m missing is a good ribbon such as a Royer 121. I figured maybe I could grab a pair of Fatheads for significantly less, but I know that I’d eventually get a great ribbon so why not skip the intermediate step?  Obviously, I’m not including a vintage LDC because it simply isn’t in my budget and I can get by without one.

One actual instrument I’d like to consider is a nice amp!
When a client walks in and see’s a Mesa Triple Rectumfrier, the response is ALWAYS “Hey wow!!   Is that yours?  Can I use it when I record?  When can I come in???”  My old guitarist in my band (that’s been getting airplay on the local radio even since we broke up from a demo I recorded) owned one of these amps, and since it was at my studio I was able to use it.  It always produced a usable tone and often a great tone no matter what guitar was used.  I own a Marshall JCM 2000, but it doesn’t match up when recording hard-rock acts.  The Mesa will bring in clients, meaning anything else on this list won’t be far behind.
Another thing I’d like to look at doing is getting a great outboard compressor. Candidates are the API 2500, Smart C2, 1176, and the Distressor. I own an FMR RNC, but to be honest it’s so transparent that it does nothing for me or my tracks. I can get better sounds for the song quicker by using UAD compressors compared to running things through a patchbay messing with the RNC to get what I need (not transparent comp sounds), and then back into my PC. Blah. If I go through the trouble of wiring stuff up, I want to give the sound something special. With a box like the 2500 or the C2, I could also use it on the 2-buss to add some glue and vibe to the mix. I spoke with my mastering guy, and he told me that if it actually does give the mix some vibe he’d be all for it as long as I print a safe mix as well. He also told me he’d go for the Distressor because it’s so versatile and is a bread-n-butter type of unit. I have to find a store in Canada that will ship me some of these units to test them, and then just ship back what I don’t want. If anyone knows of a place, please PM me!!

Another item(s) I’m also considering is some of the ceiling panels from Real Traps for above my drum kit and mixing position. I have very low ceilings, and the drop ceiling isn’t the most absorbing material, although it’s not as bad as a drywall ceiling. So perhaps spending some cash on a few panels would be money well spent… but with something like this where so few people actually have them makes me very cautious. I doubt I could just return them after installing them and using them for a few sessions. The PVB from Real Traps has been great for my studio, so I’m sure I’d love the panels… we’ll see. It’s definitely in the future.
Also a few more panels from Gik… maybe a few of the diffusers would suit me better. We’ll see what Glenn or his staff have to say when I bring it up.

And finally, a desk!
I’ve went from wanting this crazy desk with room for my Axiom 61, desk space galore, racks upon racks etc… to wanting more of a mastering desk. Small footprint, simply rackspace, enough desk space for keyboard and Alphatrack and mouse, and that’s about it! I don’t need more in reality. I need the rack devices I do have right in front of me, and access to those three desk items. Problem is, it seems these desks cost more than the mixing desks. I went to local shops and it seems that they would even charge me more than ordering & shipping online from the US! So I think I’ll wait until I can afford it, and then make it happen by ordering from Sterling or Argosy. If this were to happen I’d have some planning to do anyways…

What I’ve Learned During a Project – Pt. 2

July 18th, 2008

Well it’s been a little while since I’ve been around the forums. The good news is because the studio has been busy and my day job has picked up! I just wanted to share an update of sorts on my previous post that was based on learning from a very challenging project. My work since has been very fulfilling and has really allowed me to confirm my insights that I previously stated. Some of this is a bit rehash, but I wanted to convey that I’ve taken some big steps in the right direction and my ideas brought before have helped me and held up over time as I’ve worked with better artists and worked on more projects.

To start, I have upgraded my studio quite a bit in the past year. I went from 2xDelta 1010’s to a Lynx Aurora 16 w/ a Lynx AES16. This really made a difference. The signal that gets to my hard drive is the signal that came out of my preamp, meaning it does not lose anything at the convertors. No more digital haze. Then I upgraded my preamp section to an API 3124+. So I now have an API 3124+, FMR RNP, and then a Mackie 1604 VLZ for any extra tracks I may need to record at one time. Having both of these MAJOR upgrades has allowed me to create a mix with a more defined soundstage, and give me some more confidence that the sounds I’m getting to/from my monitors are going to be what I hear in the outside world.

Speaking of translation, I also dropped a bunch of cash on some Gik Acoustics treatment. 18 pieces. My room has never sounded better, and my mixes have never translated as well as they do with the treatment. This was actually the first thing I did after my last little article on these boards. When a client walks into the studio, they now KNOW it’s a studio that means business. Sure, they don’t know why I have the stuff on the walls, but they see it and think “This isn’t just another basement studio”. They see the treatment and make a connection in their minds to the studios they see on TV or whatever. I can relate, I was the same way when I was inexperienced in a studio. I didn’t get treatment for this reason, and it’s actually worth it to get yourself some treatment just like everyone says it is… but I wanted to share that little bit because it’s a big benefit from doing up your room well. Make it look nice and people will notice and take you much more seriously. Even the Mackie 1604 gets a LOT of attention from clients. They see a decent sized mixer and assume it’s going to be used a lot; they don’t know it’s mainly extra pre’s for drum and used mostly for headphone mixes!

Another upgrade that has helped me is moving to learning and using UAD plugs. Putting the 1176LN and Pultec/Neve on a kick drum often is a good starting point for the rock mixes I do. The LA3A is probably one of my fav compressors. If only I had the cash to spend on one or two of these in hardware-land… ;)

So here’s some updates based on my last article:
The last time I wrote, the artist in mind was not well rehearsed. I’ve recorded some bands since then with all my new gear and I’d had much more experience, but the projects still turned out like junk (to my ears) because the bands or artists were just not tight with their material. I’m not one to sit and edit a song for 4 hours before I start to mix, which is simply my choice. I’ve realized that I enjoy mixing songs like the artist play them, as in I want to mix what the mic hears. Sure, I’ll put some delay on the vocals, dirty up the bass, get the kick to sit nicely in the track… but I’m not going to change your drummers horrible timing in every bar or pitch your singer’s every word if they can’t sing. The band who I’ve worked with who know their sh!t can come in, lay down their tracks with ease, experiment a bit, take my advice on tone or parts played, and leave happy. The guys who come in not knowing their stuff leave pissed at themselves or their bandmates every single time. The process is not fun when these ppl come in. Recording is meant to be fun and new for most of the people I work with, not something to frown while doing. At the end of the day, those who know their stuff are basically mixed before I even touch a fader.

The artist from my last post made me do 9-song in two weeks… including a home-brew mastering. I have a day job and a band of my own that plays out a lot. So when I get home, I do want to mix 9/10 days, but if I want to see my girlfriend I’d like to tell her that we have the night to hang out. If I get pissed off or over-worked, I notice that the work suffers. I rush through it or don’t make smart intuitive decisions. On a long project you will get sucked into using ‘presets’, that is, the settings from your first mixed song for the other ones. That often leads to a boring bunch of tunes because by the time your done everything sounds a bit the same… but hey at least you overworked yourself and made the deadline! Sure, you should work hard at your studio to make the client happy but the difference is when the artist is one of those who aren’t tight and yet ask for a rush job. Things add up to create either crap or gold!
If the artist knows the game, they will let you take your time. Most of the bands I’m currently working with simply tell me to take my time and be done when I’m done. That doesn’t always happen, but it’s nice when it does… and I usually work longer and harder for those people.

At the time of my last post, I would tend to rely on getting a workable source and trying to tame it later on. Now I take the time to dial in the amp, move the mic to the right spot, and just get it going right from the start. The thing is, this takes some experience because you have to keep in mind the sound you are going for in the end. You wouldn’t have the guitarist in a heavy metal band crank the gain, lower the mids, and later try to EQ the mids back in. If you want a clicky drum sound, get the right mic, get it in the drum, and make it happen while tracking. So now when you mix, you can sit there and say “Does this sound really need much at 5k? Do I really have to set the attack time so high on my compressor?” I often track distorted guitars and leave them as-is without any compression ITB or much, if any, EQ. If it sounds good, it IS good. Having said that, if it doesn’t sound good after tracking, then I try to get another sound.

In a nutshell…if you play like junk, your recording will sound like junk cause I’m not spending 4 hrs of my time fixing junk. You could say “Well then get them to play it until they get it right”. I charge by the project, not by the hour. One of the reasons is because I expect you to be ready to play when you come in. If you can’t play, then I’m recording your best performance I can get from you, but it’s still probably not top-notch. I can usually tell when someone isn’t going to be playing well after their 1st or 2nd take… and I’m sure most of you can as well… so once again why waste your time? Give them their recordings the way they played them.

I usually listen to a similar artist that I enjoy during the same time period as the project starts, give it a rest during the actual tracking process. then listen again before I mix. I don’t really listen heavily to a reference during the mixing session or anything because then I’ll try to ‘copy’ that artist. I’d rather have the ideas and concepts in my head while I mix so I end up with an original sound that fits the artist. This goes hand in hand with ending up with a recording that sounds like how you played.

This next point is painful for some people to realize and get across. You can’t be band X on the radio. The band you are recording loves their kick sound, is influenced by them, and wants their guitars to be as deep as band X, but you have to realize (or help THEM realize) that you aren’t in a million dollar room with a grammy-nominated mixing engineer and producer. Of course, you don’t say that… but a reality check is sometimes needed. Sure, I have API, some damn good mics, Lynx convertors, and now a decent ear… but that doesn’t mean I can put out the same quality as Andy Wallace working on an SLL. You get more than what you paid for when you come to me (IMHO), but there’s a limit. Apparently it’s hard for some people to say that… I’m always hearing crap from bands who go to a studio and are told they will sound like gold, spend a fortune, and come away peeved.

So those are some of the thing I’ve learned, and reinforced, in my little project studio.  It’s been real fun, and I have more to write and ponder over but it’ll be posted in a separate blog probably very soon.  I hope my thoughts have been entertaining to you.  Cya ’round the net!

- Erik

Selecting a DAW

June 13th, 2008

– by nanashiwandererSelecting a computer in the Home Studio.

January 2007

Part I The importance of the DAW in modern recording studios, and criteria for selection.

The personal computer has revolutionized the modern recording studio. In many cases it has functionally replaced tape, and made once difficult editing a painless process. In professional studios, for better or for worse, it has made it possible to correct minor mistakes from performances during tracking. In a large portion of today’s home studios the personal computer serves as the center for a digital studio. It often not only provides the medium which sound is recorded and edited, but functionally replaces every aspect of the studio. Increased processing power of modern computers, make it possible to use several plug-ins to completely functionally replace the role of hardware units. In addition, in the last 3 or four years the availability of high quality plug-in has drastically increased, that is often superior to the hardware within the budget of the average home recording studio. However, despite the crucial rule computers play in the home studio, their value is often under rated and overlooked. People often spend more time mulling over what sound card or microphone to buy ,before even checking if their pc is actually compatible with the audio interface they are running or suitable for audio. Others realize the importance of their DAW; however make mistakes of paying to much attention to system power, speed, at the expense of stability, reliability, and compatibility. The purpose of this article is to explain some of the considerations one should take while selecting a Digital audio work station, for their home studio; As well as explore the pros and cons of different routes a person can take when selecting a DAW. This guide will refrain from complex in-depth technical explanations of how components in a DAW work.

So what considerations should one actually take when buying a personal computer for studio use?

If someone asked this question in the mid-nineties the first answer that comes to mind would be system power and speed. In the past it was often a tedious task to even run a few plug-ins, and realistically computers were suitable for minor editing. However, the computing power has drastically increased in the last few years. The average new computer has well over 25 times the processing power, of the average pc 10 years ago and likely at a significant cheaper price. A top of line PC DAW can now days record near 100 tracks (often more), and is often capable of running multiple plugins on every channel. This kind of processing power greatly exceeds the needs of most home studios. Even computers from three or four years ago, as of this writing in have significant processing power, and often with minor adjustments and upgrades can be used for audio. In my personal opinion the great increases in power, has shifted the primary concerns of modern DAW, from power to compatibility, stability, overall reliability, and silence.

Most audio interfaces and soundcards are fairly finicky about the hardware their attached to. If the soundcard/audio interface, for a lack of a better term, doesn’t like your hardware numerous issues can occur; an example of such issues are system instability, pops and clicks when recording, cyclic redundancy errors. The reason for this fickleness is unlike consumer soundcards, like the Creative Labs SoundBlaster, which are just designed primarily to playback audio from your computer, audio soundcards have to perform a task which is far more complex. Sound cards used for recording have to be able to take an input source (often multiple input sources), which is often analog, convert it to digital, which the computer then stores, and then often play the signal back (which requires the computer to perform a digital analog conversion), in a time period that is indiscernible to the human ear. A soundcard doing this needs frequent attention from the computers CPU, or for the pc illiterate the computer’s brain. The CPU generally can only do one thing at a time, so it switches back in forth between tasks. An audio pc as a result has to be configured in a way that your audio interface isn’t fighting with your other hardware for different resources. For the aforementioned reasons I usually consider compatibility as the most important factor when selecting any DAW. DAW compatibility is the ability of your computer’s recording hardware to be configured with the rest of your computers hardware and software, in a way that it can actually be used.

Help guys I’m not good at transitions at all

Once compatibility of audio hardware with a given system is established, the next most important criteria for any system stability and reliability. A stable system is a system that isn’t prone to crash, or other errors, and a reliable system is one that isn’t prone to hardware failures. The reasons why one would want to have a stable system should be fairly obvious; no one wants their computer to crash in a middle of a recording session. This can mean often loosing unsaved data, and mean re tracking whole projects. I doubt anyone, wants to replace a pc, or send their pc to the repair shop shortly after they bought it. One may wonder, shouldn’t compatible system be reliable, a compatible system merely means, your computer can work properly together; it doesn’t mean it has to. A compatible, stable and reliable computer is a system which works the way it’s supposed to vast majority of the time.

The last criterion for a good audio pc is silence. This is especially true of home studios, and smaller project studios which are unlikely to have a dedicated machine room, or sometimes even a control room. In single room studios, where the pc is located with in the room one is using for tracking, one runs the risk that the microphones will pickup background noises from the pc’s cooling system. In smaller semi-professional and professional project studios, a loud DAW in the control room, can compromise ones listening environment. As a result, how quiet ones PC is becomes an very important factor when choosing a pc for audio.

Part II. F.AQ.

Okay nanashi this is all fine and dandy, but I already have a desktop pc, can’t I just use it?

In many scenarios, a person new to recording, may not want to take the time to purchase a dedicated for audio. Because, modern computers generally exceed the power requirements for the basic needs of most hobby musicians, often an older computer can be suitable for the task of music production, with minor upgrades, and modifications. In general the user should take power, compatibility, and how quiet the pc is into account. Generally a user should already be aware, if the pc is stable or reliable.

A musician wishing to use their old pc, should already have a rough idea of what their looking to do, and consider the software they wish to use before hand, to get a measure of the power requirements. On software boxes usually there are system requirements, and recommended specifications; one should realize it is more realistic to buy software, based on whether or not their computer fits the software’s recommended requirements. Recommended requirements are usually the resources a program should have for normal use, not when the software is pushed to the maximum. Generally there are three major factors that come in to play when determining power requirements with software, the CPU/processor speed (example a box may say Pentium III or Athlon 1GHZ required, Pentium 4 1.5 GHZ or better recommended), the ram/memory (example continued, 256mb required, 1GB recommended) and hard drive space (example continued 1GB required, audio data takes up additional space). If your system meets the CPU requirements, it can be upgrade to meet the other two, assuming the system has the upgrade capacity to add another hard drive (or replace an existing one), or add more ram. Crucial.com (as well as a few other memory distributors), has a memory finder which can determine the type of ram one needs, and how much ram their system can support, based on the computers model number. If the system does not have the horse power to run software, it is generally advisable to purchase a new machine, as replacing the CPU will often require other components to be replaced. As of this writing, most computers 4 years old and newer meet the recommended requirements for lighter software such as Cubase SE3, or Mackie’s Tracktion 2).

The second thing one should do is determine, what sort of interface/soundcard one wants, and come up with a list of possible interfaces that match their budget. The individual should then try to determine whether the interface is compatible with their, machine. Usually, the best way to do this especially, for window’s users is to determine if their pc is not compatible. Generally Hardware manufacturers, will list systems that have potential incompatibilities with their hardware. People who wish to use Digidesign pro-tools le, should take note that digidesign spends extensive time testing which systems are and are not compatible, and keep archives of systems that were previously compatible on their website.

c. is it quiet enough? This is the big breaker for many people, and should be considered carefully, especially if the computer one is using is made by a big OEM. Most OEM PC’s made by dell, HP, Compaq, apple. Use what are called proprietary components. These components are custom designed to fit the manufacturer’s design, as opposed to retail hardware which follow usually standard sizing specifications. Often the use Proprietary components make it impossible to replace certain components usually the CPU fan, Power supply and motherboard. Power Supply and fans are usually the two components that introduce the most noise into a computer system, followed by the hard drives. Oftentimes irregular sizing of proprietary cases mean that the cooling system selected because they allow for safe internal temperatures for the computer system. Generally quieter cooling system means the use of passive cooling or using slower case fans, which are less effective at cooling then louder components.

The summary: often computers which are a few years old are suitable with minor modifications, especially for users in home studios. However, the flipside is that it may require so much modification its easier to buy a new pc.

What about me!!! Nanashi, I have a laptop? I bought for school can I use it?

Unlike PC desktops, whether or not a laptop can be used for audio is a far trickier business. As of this writing (Quarter1 2007) the answer is it may be possible if your laptop is under 5 years old, however there are no guarantees. Like with desktop’s the criteria for using an old pc laptop for audio remains the same, does the system have enough power, can it be made to work with ones hardware, is it quiet enough however, modifying a laptop is far harder than a desktop, and often times impossible.

Determining whether a system has enough power is fairly simple. One should simply follow the same methodology discussed for determining whether their desktop pc has power. The major bottle neck for power with most laptops is often the hard-drives. Laptops generally use hard drives, with slower rotating internal components (the platters for the tech savvy) than desktops. Slower, hard drives generally mean slower read and write times and usually entail that a user cannot achieve as high a track count as one would on the desktop. As a result it is recommended that one use an external hard drive with high rotation speed (7200rpm as of this writing), when using any laptop for audio. In recent times modern laptops hard drive performance has been much closer to desktops, and it is possible to replace the internal hard drives on many laptops, however often times the drives are difficult to access making it impossible for average consumers to easily replace. A common solution is to use the external drives that connect using the firewire bus. While the data read/write performance is not as fast as an internal desktop drive, it often is a drastic improvement over the laptop drives. In even more recent times (laptops no older than 2 years) have been made it possible to hook up external SATA hard drive controllers (SATA is the communications bus that most new hard drives use, to connect to your computer) which allow users to add an external desktop hard drive running at the native speed of internal drives.

The most major concern with laptops is it even possible to perform major audio editing duties with a notebook. With many older notebooks or low-end models manufactured new, it is not. Older and lower-end notebooks often suffer from resource conflicts due to sharing of interrupt request lines (IRQ). IRQ conflicts often are a source of unwanted pops and clicks in your recording, and render many laptops unusable for serious audio editing tasks. (An IRQ is an interrupt request line. The computers hardware uses this to signal the computers CPU, the brain, that it needs it to do something a.s.a.p. an IRQ conflict occurs when two devices are fighting for access because they are sharing a request line, its best to think of the IRQ as the emergency line to the manager of a business). On desktops the number of IRQ is standardized and conflicts can be solved by disabling communication ports one is not using (the serial bus fore example) or moving the location of internal devices so they have a different line. On laptops, which are highly integrated machines, there is often no way to change which IRQ your audio interface is assigned too, which makes many laptop prone to IRQ conflicts. Assuming your laptop is not prone to IRQ conflicts, and has the power you need to accomplish the tasks you wish to do.

The next major concern is audio interface compatibility with. Since laptops do not have the same internal expansion slots as desktops, the types of sound cards one can use with a laptop are limited mostly to external audio interfaces connecting using USB or Firewire. Majority of USB (2.0) interfaces cannot record more than stereo at this time, and will not be discussed in detail, generally firewire interfaces due to the design of the firewire protocol is a more effective solution for recording audio, in addition almost all the complex audio interfaces are firewire soundcards. As with desktop it is important to check for the compatibility of the interface with one’s system and similar rules apply. Generally manufacturers will list which systems are incompatible with their interface. However, in the case of firewire interfaces often times incompatibilities can be fixed since the incompatibility maybe potentially caused by the firewire chipset the laptop is using. If your laptop has a PCMCIA or express card expansion slot it is often possible to add a firewire expansion card. A general rule of thumb is most firewire audio interfaces work the best on firewire ports which utilize a chipset manufactured by Texas instrument. Often times device conflicts with firewire interfaces on desktops and laptops can be corrected merely by adding a firewire card using Texas Instrument Chipset.

The Summary: Some laptops are able to handle serious recording tasks, and other laptops will always unsuitable for recording. Usually those laptops which are unsuitable for recording cannot be modified period to be made suitable for studio purposes. Those which are suitable for recording, usually benefit from a faster external hard drive. General audio interface compatibilities with laptops suitable for recording audio can often be solved by addition of Texas instrument firewire board.

Part III Nanashi I read the rest of your boring drivel, and I’m convinced I need a new pc? What are my options?

Essentially in the market buying a desktop pc theirs 6 routes one can take. One is going to a store and buying a big name desktop or big name laptop pc. The 2nd is going to a local vendor and have them build a pc customized to your needs. The 3rd option is to go to a vendor which specializes in building pc’s for the tasks you plan to use it for. The 4th option is to build your own Desktop PC, using retail components (my preferred method). The 5th Option is to buy a pc from apple.

Big OEMs Desktop

The acronym OEM stands for Original Equipment Manufacturer, which essentially is a fancy term for any company which resells components of another company under their logo. Oftentimes components are marketed as OEM components when they are intended for use in an OEM system, such components are sold open box at normal retail computer warehouses like newegg.com; Generally these components come without warranty as opposed to retail box where the hardware is bundled often times with accessories, software and has a complete package and full warranty. Dell, HP, Compaq and almost all computer vendors are OEM’s since they do not manufacture the internal components of their machines. Instead they either bulk order components, such as hard drives, optical drives from companies which do produce such products, the really big OEMs will often contract vendors to manufacture certain products for them like cases, motherboards and power supplies (and this is how proprietary computer hardware originates.) So what is a big OEM? A Big OEM refers to the large companies, which sell mass distributed computers intended mostly for the general public. The key major players are Dell (also owns Alien-ware), HP/Compaq, Gateway/E-machines.

So can OEM’s be used for audio? Generally OEM PC’s are intended for use by the general public and not designed for specific tasks. Rather they are geared to do basic tasks like play music, web surfing, watch movies, e-mail, word process. As a result the hardware and system are configured for the needs of general public. OEM machines can often times used for audio, but it often has to be optimized for audio, and may have to be upgraded and modified for use. Most of the large OEM companies use proprietary components and often the expandability and upgradeability of the system is limited by small power-supply, the use of proprietary power supplies and irregular case sizes often makes it impossible to replace power supply to increase expandability. Other problems occur in the fact that OEM’s use custom motherboard, and often do not state what chipset the motherboard uses (the chipset is the device the CPU, or brain, uses to communicate with the rest of the computers hardware, kind of like your spinal chord). This means that it’s often hard to determine if your audio interface is not compatible with a big name pc.

So are there advantages to the OEMs? Generally serious home studios, or professional studios and project studios would be better off investigating other options, which are more easily suited for audio, however the OEM does offer the advantage is they are comparatively cheap. Generally, when a person has a PC budget under 800 $ including the cost of windows, it is very hard to beat the performance and relative quality that OEM PC’s can offer. For home studios and hobbyist engineers who maintain a rigid budget may benefit from the fact, that the right OEM PC with modifications may be suitable for audio.

~ Nanashi’s tip if your limited to buying an OEM Pc, try to get one certified for use with Protools even if you want to use sonar or Cubase. Generally a pc that is certified for Protools will be suited with a number of audio interfaces. Also do research for tweaking windows for audio.

Summary

OEM PCs aren’t ready for audio out of the box from the get go. The hardware they use is not 100% replaceable, and upgradeability is somewhat limited due to use of proprietary core components, mainly the motherboard (the thing everything inside connects too), and the power supply. The advantage to OEM’s is they are relatively good for tight budgets, because other options are not as affordable.

  1. The local store or online stores with design it your self options.

Believe it or not there are probably companies in your town which manufacture computers. These stores are under the many different types of small OEM vendors, and use what I’ll call retail channel hardware. Retail Channel hardware that essentially can be purchased by the consumer market, and not just by vendors. The implication of this is a person could build a computer themselves using the exact same components. The advantage to retail hardware is there is a wide market, and many options exist. The top end of retail hardware is considerably better quality in terms of performance, and reliability than the components inside the average (like the pc’s large OEMs make) PC. The bad thing about retail hardware theirs a lot of sorting through the trash, considerable research needs to be done to actually create pc’s that are higher quality than the Big OEM’s.

So what’s the advantage to the local store? Often times small vendors and local stores will build pc’s for a cost that’s cheaper than specialized pc vendors. Since, Small OEM’s use retail components often they’ll often allow users input to the core components they use. A user who is willing to do research can essentially design a pc custom tailored to their needs, and tweaked to their needs. In edition they still will have the security of knowing that they have a technician they can go to that will help fix or trouble shoot system (of course depending on the vendor but this is on average). The draw back, these vendors often do not specialize in audio computers and the user must do some of their own research, to get a well suited system. In edition, the user could have saved the cost of labor by building a system himself.

Summary

A Small OEM uses retail components, and the user can design a system to suit their needs. These systems are generally more costly than OEM systems; however the use of retail box hardware means better hardware options are available provided the buyer/vendor uses the hardware in the system. The user has technical support, and warranty he would not have if he built the pc himself, however could have saved himself the cost of labor if he had chosen to build himself.

Option 3 the DAW Vendor.

In the computing world there is small retail OEM companies that often specializing in building certain types of computers. The advantage to such vendors, are assuming that they are a reputable brand with in their specialty (Such as Falcon-Northwest or Voodoo PC in the gaming world), they have a product which is suitable for a specific task right out of the box. The best DAW vendors, take the time to research which retail hardware is most suited for audio work, and provide the most performance. In edition they will configure and tweak the computers Operating Systems. Generally the best specialized vendors use top quality hardware, and have better reliability over all then most OEMs, due to higher quality standards. In edition, these class of pc vendors on average have better overall technical support then most OEM counterparts, and are more likely to have a technical support staff that actually constructs machines, and is technically skilled with computers.. The main draw backs, to good vendors, is the cost of the system is often immensely higher costing significantly more than all other avenues of buying pc. In edition, many times those not familiar with the respected specialized vendors within an industry may fall for retailers of lesser quality which advertise them selves as specialized vendors (and often times barely qualify). In my opinion for serious professional studios, buy a DAW from a pro-audio vendor is the correct choice. It saves these studios the time and effort of having to design a DAW, and is ready for audio out of the box. Hobbyist studios and home studios who do not want to worry about configuring, tweaking or spending enormous time researching components might also do well to buy from a pro-audio vendor provided they have the money.

Summary, Buying from a respected pro-audio vendor quality PC with tech support out of the box. However, the price tag can be quite high, and the internal components are retail. In addition some research must be done to determine which vendors are respectable with in a field and which ones aren’t. For a professional studio, buying such a solution is effective since it saves them the hassle of having to research pc components, or tweaking and configuring a system for audio. In edition the tech support, is often quite good.

1. Mythical Magical Macintosh apples.

** Please wait one moment while Nanashi puts on a flame suit!**

They say an apple a day keeps the doctor away, with apple’s Mac that statement is at least partly true. Due to the design of OS/X, the smaller market share Mac possesses, mostly due to the OS design, Macintosh computers cannot get severely damaging viruses. Unbelievably many Mac users do not bother with a virus scan. So what is an apple? I think it’s a red fruit, that is quite good when juiced, but some people describe it as an alternative to a pc. In my opinion, the Macintosh is an alternative to Microsoft Windows, which is run by majority of consumer desktops and laptops.

There are many myths surrounding Macs, especially with the introduction of the transition to Intel Macs. Essentially Apple is a large OEM which gets its own class. Like the large OEM’s they use proprietary components, and for the most part their target market is the average consumer, with an eye on media professionals. Currently new apple computers use Intel Processors, and have made hardware transition to the X86 architecture that windows pc’s have used for many years. In the past, Apples machines used a fundamentally different hardware design that was not comparable to the X86 architecture used in PC’s. In the essential the philosophy of how hardware function was different (RISC Macs, vs. CISC/X86 for pc), ironically this exact architecture has been adopted in Microsoft’s XBOX360. The implications of the Intel transition, on the architectural level (the type of hardware being used, not the brand or specific model) is fundamentally the same as any other pc. Modern Macintosh are capable of running windows, as long as the drivers (the software that makes your hardware work) for their hardware are available for Microsoft’s OS; as of this writing apple has introduced boot camp, which does allow apple to run windows natively. The reverse implication of this is apple has also made it theoretically possible to release OS/X for all pc’s and has chosen not to do this at this point.

The positive side to buying Mac’s for audio, is in general their pc are media editing friendly assuming the user has bought enough ram, and CPU power. The driver scheme for Apple called core audio makes integrating an audio interface with apple’s product quite easy. Particularly, Digidesign protools le and Motu’s audio interfaces are quite Mac compatible and can reduce headaches about which audio interface to use. In edition Mac’s OS/X is designed to work with the hardware within the Macs, and the design of the kernel itself makes Mac computers quite stable.

So are their drawbacks to purchasing Macs. The main concern is expandability apples are highly integrated machines and marketed as a software hardware package. If you want to use OS/X you have to use apples hardware. While the hardware in today’s apple is fundamentally the same as their pc counterparts, the number of options for expansion is quite limited, as hardware bought for Mac’s has to have a driver supported by apple. Like most large OEM’s their hardware is proprietary though this often isn’t an issue since the only motherboards OS/X supports are the one’s apple has chosen to distribute. However, many of the lower end models offered by apple offer no expansion slots, and completely prevent users from adding in any type of internal cards. The quality of apple’s hardware is at least on par with most of the large OEM’s, but according to many owners somewhat better. I have my reserves about remarking Mac hardware as high quality due to issues with the Intel laptops.

****Wait Nanashi what about price****

Apple is more or less competitively priced with most of the large OEM’s which it is competing with. The lowest end models which are highly compact can be bought as low as 700$ configured with 1 Gig of ram and a DVD+/-RW. The higher end Mac currently offered(February 2007) is a pc server, and the base configuration isn’t much more expensive than building a personal computer using the same chip. However, there are options using a different chip that can offer comparable performance that is not offered by Mac. As of this writing the Lower End Intel Mac’s use laptop processors (including the iMac, and Mac mini). The high-end Mac pro uses a server chip, and the line of Intel processors intended for majority of consumer desktops are not offered by apple.

Summary and conclusions

Essentially with macs you get a more or less working system out of the box, but have little ability to configure a system that fits your exact hardware needs. In my opinion the best reason to buy a Mac is that you want to use OS/X. Another potentially good reason is if you have one desktop pc for internet use, and basic tasks and audio. The price of Macs are competitive to their competitors.

5. Building your own desktop.

Okay we’ve reached my favorite method, as a result I’ve resolved to talk about it the least.

The advantage to building a DAW is you can configure it to fit your needs exactly provided you have the budget. A DIY pc is generally the most cost effective way to purchase a computer as long as the user spends over 1000 $ or more. Generally, A 1000$ worth of DIY parts will cost you 1200$-1300$ to build a similar system from any OEM, 2000$ will generally cost 2500$ or more from the same OEM, so generally the “savings” increase the more you spend. Because a DIY pc uses retail channel hardware, the quality of well designed pc can be as good as the best professional DAW vendors for fraction of the cost. The catch is you have to choose the right hardware, and you have to do this research your self, choosing the wrong hardware can yield a poor system. As mentioned earlier in this article, there is a lot of garbage among retail channel hardware. Other major draw backs include with a DIY system you have no technical support, the trouble shooting of the whole system is up to you though you have individual component warranties, and component support. The other disadvantage is it requires a considerable amount of research. While any one with half a brain can screw a pc together choosing good components for a pc is actually far harder and more tedious its not a process you want to rush. In addition, many forums and research avenues geared towards DIY PC builders are largely oriented towards performance enthusiasts and gamers, and the conceptions of good may not be what are suitable for audio.

6. PC Laptops for audio.

Essentially it is best to read over the discussion of pc laptops in part II of this article. I will however state that generally Macintosh Notebooks and laptops distributed by pro-audio vendors are suitable for audio. As of this date Macintosh Notebooks use slower 5400rpm hard drives and it is advisable to buy an external hard-drive for use with macs.

If buying a pc notebook, one should consider buying a notebook that is certified by digidesign or from a Pro-audio vendor. The major problem with the OEM’s, is an inability to tell which notebooks are quality and which are not. Almost none of the OEM market manufactures a notebook from components, rather the redistribute notebooks from ghost vendors, at most they add the basic components such as ram, hard drives, CPU and very occasionally optical drives in graphics cards. Essentially pro-audio companies test which model ghost notebooks are suitable for audio and distribute only those.

I would like to take Bruce Valeriani, Jon Scripps, and Jay Walsh for their input on how the computer has changed professional studios.

Disclaimer 1. I do not guarantee that this article is up-to-date, or accurate

Disclaimer 2. Opinions expressed here are sole opinions of the author, and is not representative of Tweakheadz Lab, Studio-Central.com, or Audio-Pro Central.

Selecting a DAW

June 13th, 2008

– by nanashiwanderer

Selecting a computer in the Home Studio.

January 2007

Part I The importance of the DAW in modern recording studios, and criteria for selection.

The personal computer has revolutionized the modern recording studio. In many cases it has functionally replaced tape, and made once difficult editing a painless process. In professional studios, for better or for worse, it has made it possible to correct minor mistakes from performances during tracking. In a large portion of today’s home studios the personal computer serves as the center for a digital studio. It often not only provides the medium which sound is recorded and edited, but functionally replaces every aspect of the studio. Increased processing power of modern computers, make it possible to use several plug-ins to completely functionally replace the role of hardware units. In addition, in the last 3 or four years the availability of high quality plug-in has drastically increased, that is often superior to the hardware within the budget of the average home recording studio. However, despite the crucial rule computers play in the home studio, their value is often under rated and overlooked. People often spend more time mulling over what sound card or microphone to buy ,before even checking if their pc is actually compatible with the audio interface they are running or suitable for audio. Others realize the importance of their DAW; however make mistakes of paying to much attention to system power, speed, at the expense of stability, reliability, and compatibility. The purpose of this article is to explain some of the considerations one should take while selecting a Digital audio work station, for their home studio; As well as explore the pros and cons of different routes a person can take when selecting a DAW. This guide will refrain from complex in-depth technical explanations of how components in a DAW work.

So what considerations should one actually take when buying a personal computer for studio use?

If someone asked this question in the mid-nineties the first answer that comes to mind would be system power and speed. In the past it was often a tedious task to even run a few plug-ins, and realistically computers were suitable for minor editing. However, the computing power has drastically increased in the last few years. The average new computer has well over 25 times the processing power, of the average pc 10 years ago and likely at a significant cheaper price. A top of line PC DAW can now days record near 100 tracks (often more), and is often capable of running multiple plugins on every channel. This kind of processing power greatly exceeds the needs of most home studios. Even computers from three or four years ago, as of this writing in have significant processing power, and often with minor adjustments and upgrades can be used for audio. In my personal opinion the great increases in power, has shifted the primary concerns of modern DAW, from power to compatibility, stability, overall reliability, and silence.

Most audio interfaces and soundcards are fairly finicky about the hardware their attached to. If the soundcard/audio interface, for a lack of a better term, doesn’t like your hardware numerous issues can occur; an example of such issues are system instability, pops and clicks when recording, cyclic redundancy errors. The reason for this fickleness is unlike consumer soundcards, like the Creative Labs SoundBlaster, which are just designed primarily to playback audio from your computer, audio soundcards have to perform a task which is far more complex. Sound cards used for recording have to be able to take an input source (often multiple input sources), which is often analog, convert it to digital, which the computer then stores, and then often play the signal back (which requires the computer to perform a digital analog conversion), in a time period that is indiscernible to the human ear. A soundcard doing this needs frequent attention from the computers CPU, or for the pc illiterate the computer’s brain. The CPU generally can only do one thing at a time, so it switches back in forth between tasks. An audio pc as a result has to be configured in a way that your audio interface isn’t fighting with your other hardware for different resources. For the aforementioned reasons I usually consider compatibility as the most important factor when selecting any DAW. DAW compatibility is the ability of your computer’s recording hardware to be configured with the rest of your computers hardware and software, in a way that it can actually be used.

Help guys I’m not good at transitions at all

Once compatibility of audio hardware with a given system is established, the next most important criteria for any system stability and reliability. A stable system is a system that isn’t prone to crash, or other errors, and a reliable system is one that isn’t prone to hardware failures. The reasons why one would want to have a stable system should be fairly obvious; no one wants their computer to crash in a middle of a recording session. This can mean often loosing unsaved data, and mean re tracking whole projects. I doubt anyone, wants to replace a pc, or send their pc to the repair shop shortly after they bought it. One may wonder, shouldn’t compatible system be reliable, a compatible system merely means, your computer can work properly together; it doesn’t mean it has to. A compatible, stable and reliable computer is a system which works the way it’s supposed to vast majority of the time.

The last criterion for a good audio pc is silence. This is especially true of home studios, and smaller project studios which are unlikely to have a dedicated machine room, or sometimes even a control room. In single room studios, where the pc is located with in the room one is using for tracking, one runs the risk that the microphones will pickup background noises from the pc’s cooling system. In smaller semi-professional and professional project studios, a loud DAW in the control room, can compromise ones listening environment. As a result, how quiet ones PC is becomes an very important factor when choosing a pc for audio.

Part II. F.AQ.

Okay nanashi this is all fine and dandy, but I already have a desktop pc, can’t I just use it?

In many scenarios, a person new to recording, may not want to take the time to purchase a dedicated for audio. Because, modern computers generally exceed the power requirements for the basic needs of most hobby musicians, often an older computer can be suitable for the task of music production, with minor upgrades, and modifications. In general the user should take power, compatibility, and how quiet the pc is into account. Generally a user should already be aware, if the pc is stable or reliable.

A musician wishing to use their old pc, should already have a rough idea of what their looking to do, and consider the software they wish to use before hand, to get a measure of the power requirements. On software boxes usually there are system requirements, and recommended specifications; one should realize it is more realistic to buy software, based on whether or not their computer fits the software’s recommended requirements. Recommended requirements are usually the resources a program should have for normal use, not when the software is pushed to the maximum. Generally there are three major factors that come in to play when determining power requirements with software, the CPU/processor speed (example a box may say Pentium III or Athlon 1GHZ required, Pentium 4 1.5 GHZ or better recommended), the ram/memory (example continued, 256mb required, 1GB recommended) and hard drive space (example continued 1GB required, audio data takes up additional space). If your system meets the CPU requirements, it can be upgrade to meet the other two, assuming the system has the upgrade capacity to add another hard drive (or replace an existing one), or add more ram. Crucial.com (as well as a few other memory distributors), has a memory finder which can determine the type of ram one needs, and how much ram their system can support, based on the computers model number. If the system does not have the horse power to run software, it is generally advisable to purchase a new machine, as replacing the CPU will often require other components to be replaced. As of this writing, most computers 4 years old and newer meet the recommended requirements for lighter software such as Cubase SE3, or Mackie’s Tracktion 2).

The second thing one should do is determine, what sort of interface/soundcard one wants, and come up with a list of possible interfaces that match their budget. The individual should then try to determine whether the interface is compatible with their, machine. Usually, the best way to do this especially, for window’s users is to determine if their pc is not compatible. Generally Hardware manufacturers, will list systems that have potential incompatibilities with their hardware. People who wish to use Digidesign pro-tools le, should take note that digidesign spends extensive time testing which systems are and are not compatible, and keep archives of systems that were previously compatible on their website.

c. is it quiet enough? This is the big breaker for many people, and should be considered carefully, especially if the computer one is using is made by a big OEM. Most OEM PC’s made by dell, HP, Compaq, apple. Use what are called proprietary components. These components are custom designed to fit the manufacturer’s design, as opposed to retail hardware which follow usually standard sizing specifications. Often the use Proprietary components make it impossible to replace certain components usually the CPU fan, Power supply and motherboard. Power Supply and fans are usually the two components that introduce the most noise into a computer system, followed by the hard drives. Oftentimes irregular sizing of proprietary cases mean that the cooling system selected because they allow for safe internal temperatures for the computer system. Generally quieter cooling system means the use of passive cooling or using slower case fans, which are less effective at cooling then louder components.

The summary: often computers which are a few years old are suitable with minor modifications, especially for users in home studios. However, the flipside is that it may require so much modification its easier to buy a new pc.

What about me!!! Nanashi, I have a laptop? I bought for school can I use it?

Unlike PC desktops, whether or not a laptop can be used for audio is a far trickier business. As of this writing (Quarter1 2007) the answer is it may be possible if your laptop is under 5 years old, however there are no guarantees. Like with desktop’s the criteria for using an old pc laptop for audio remains the same, does the system have enough power, can it be made to work with ones hardware, is it quiet enough however, modifying a laptop is far harder than a desktop, and often times impossible.

Determining whether a system has enough power is fairly simple. One should simply follow the same methodology discussed for determining whether their desktop pc has power. The major bottle neck for power with most laptops is often the hard-drives. Laptops generally use hard drives, with slower rotating internal components (the platters for the tech savvy) than desktops. Slower, hard drives generally mean slower read and write times and usually entail that a user cannot achieve as high a track count as one would on the desktop. As a result it is recommended that one use an external hard drive with high rotation speed (7200rpm as of this writing), when using any laptop for audio. In recent times modern laptops hard drive performance has been much closer to desktops, and it is possible to replace the internal hard drives on many laptops, however often times the drives are difficult to access making it impossible for average consumers to easily replace. A common solution is to use the external drives that connect using the firewire bus. While the data read/write performance is not as fast as an internal desktop drive, it often is a drastic improvement over the laptop drives. In even more recent times (laptops no older than 2 years) have been made it possible to hook up external SATA hard drive controllers (SATA is the communications bus that most new hard drives use, to connect to your computer) which allow users to add an external desktop hard drive running at the native speed of internal drives.

The most major concern with laptops is it even possible to perform major audio editing duties with a notebook. With many older notebooks or low-end models manufactured new, it is not. Older and lower-end notebooks often suffer from resource conflicts due to sharing of interrupt request lines (IRQ). IRQ conflicts often are a source of unwanted pops and clicks in your recording, and render many laptops unusable for serious audio editing tasks. (An IRQ is an interrupt request line. The computers hardware uses this to signal the computers CPU, the brain, that it needs it to do something a.s.a.p. an IRQ conflict occurs when two devices are fighting for access because they are sharing a request line, its best to think of the IRQ as the emergency line to the manager of a business). On desktops the number of IRQ is standardized and conflicts can be solved by disabling communication ports one is not using (the serial bus fore example) or moving the location of internal devices so they have a different line. On laptops, which are highly integrated machines, there is often no way to change which IRQ your audio interface is assigned too, which makes many laptop prone to IRQ conflicts. Assuming your laptop is not prone to IRQ conflicts, and has the power you need to accomplish the tasks you wish to do.

The next major concern is audio interface compatibility with. Since laptops do not have the same internal expansion slots as desktops, the types of sound cards one can use with a laptop are limited mostly to external audio interfaces connecting using USB or Firewire. Majority of USB (2.0) interfaces cannot record more than stereo at this time, and will not be discussed in detail, generally firewire interfaces due to the design of the firewire protocol is a more effective solution for recording audio, in addition almost all the complex audio interfaces are firewire soundcards. As with desktop it is important to check for the compatibility of the interface with one’s system and similar rules apply. Generally manufacturers will list which systems are incompatible with their interface. However, in the case of firewire interfaces often times incompatibilities can be fixed since the incompatibility maybe potentially caused by the firewire chipset the laptop is using. If your laptop has a PCMCIA or express card expansion slot it is often possible to add a firewire expansion card. A general rule of thumb is most firewire audio interfaces work the best on firewire ports which utilize a chipset manufactured by Texas instrument. Often times device conflicts with firewire interfaces on desktops and laptops can be corrected merely by adding a firewire card using Texas Instrument Chipset.

The Summary: Some laptops are able to handle serious recording tasks, and other laptops will always unsuitable for recording. Usually those laptops which are unsuitable for recording cannot be modified period to be made suitable for studio purposes. Those which are suitable for recording, usually benefit from a faster external hard drive. General audio interface compatibilities with laptops suitable for recording audio can often be solved by addition of Texas instrument firewire board.

Part III Nanashi I read the rest of your boring drivel, and I’m convinced I need a new pc? What are my options?

Essentially in the market buying a desktop pc theirs 6 routes one can take. One is going to a store and buying a big name desktop or big name laptop pc. The 2nd is going to a local vendor and have them build a pc customized to your needs. The 3rd option is to go to a vendor which specializes in building pc’s for the tasks you plan to use it for. The 4th option is to build your own Desktop PC, using retail components (my preferred method). The 5th Option is to buy a pc from apple.

Big OEMs Desktop

The acronym OEM stands for Original Equipment Manufacturer, which essentially is a fancy term for any company which resells components of another company under their logo. Oftentimes components are marketed as OEM components when they are intended for use in an OEM system, such components are sold open box at normal retail computer warehouses like newegg.com; Generally these components come without warranty as opposed to retail box where the hardware is bundled often times with accessories, software and has a complete package and full warranty. Dell, HP, Compaq and almost all computer vendors are OEM’s since they do not manufacture the internal components of their machines. Instead they either bulk order components, such as hard drives, optical drives from companies which do produce such products, the really big OEMs will often contract vendors to manufacture certain products for them like cases, motherboards and power supplies (and this is how proprietary computer hardware originates.) So what is a big OEM? A Big OEM refers to the large companies, which sell mass distributed computers intended mostly for the general public. The key major players are Dell (also owns Alien-ware), HP/Compaq, Gateway/E-machines.

So can OEM’s be used for audio? Generally OEM PC’s are intended for use by the general public and not designed for specific tasks. Rather they are geared to do basic tasks like play music, web surfing, watch movies, e-mail, word process. As a result the hardware and system are configured for the needs of general public. OEM machines can often times used for audio, but it often has to be optimized for audio, and may have to be upgraded and modified for use. Most of the large OEM companies use proprietary components and often the expandability and upgradeability of the system is limited by small power-supply, the use of proprietary power supplies and irregular case sizes often makes it impossible to replace power supply to increase expandability. Other problems occur in the fact that OEM’s use custom motherboard, and often do not state what chipset the motherboard uses (the chipset is the device the CPU, or brain, uses to communicate with the rest of the computers hardware, kind of like your spinal chord). This means that it’s often hard to determine if your audio interface is not compatible with a big name pc.

So are there advantages to the OEMs? Generally serious home studios, or professional studios and project studios would be better off investigating other options, which are more easily suited for audio, however the OEM does offer the advantage is they are comparatively cheap. Generally, when a person has a PC budget under 800 $ including the cost of windows, it is very hard to beat the performance and relative quality that OEM PC’s can offer. For home studios and hobbyist engineers who maintain a rigid budget may benefit from the fact, that the right OEM PC with modifications may be suitable for audio.

~ Nanashi’s tip if your limited to buying an OEM Pc, try to get one certified for use with Protools even if you want to use sonar or Cubase. Generally a pc that is certified for Protools will be suited with a number of audio interfaces. Also do research for tweaking windows for audio.

Summary

OEM PCs aren’t ready for audio out of the box from the get go. The hardware they use is not 100% replaceable, and upgradeability is somewhat limited due to use of proprietary core components, mainly the motherboard (the thing everything inside connects too), and the power supply. The advantage to OEM’s is they are relatively good for tight budgets, because other options are not as affordable.

  1. The local store or online stores with design it your self options.

Believe it or not there are probably companies in your town which manufacture computers. These stores are under the many different types of small OEM vendors, and use what I’ll call retail channel hardware. Retail Channel hardware that essentially can be purchased by the consumer market, and not just by vendors. The implication of this is a person could build a computer themselves using the exact same components. The advantage to retail hardware is there is a wide market, and many options exist. The top end of retail hardware is considerably better quality in terms of performance, and reliability than the components inside the average (like the pc’s large OEMs make) PC. The bad thing about retail hardware theirs a lot of sorting through the trash, considerable research needs to be done to actually create pc’s that are higher quality than the Big OEM’s.

So what’s the advantage to the local store? Often times small vendors and local stores will build pc’s for a cost that’s cheaper than specialized pc vendors. Since, Small OEM’s use retail components often they’ll often allow users input to the core components they use. A user who is willing to do research can essentially design a pc custom tailored to their needs, and tweaked to their needs. In edition they still will have the security of knowing that they have a technician they can go to that will help fix or trouble shoot system (of course depending on the vendor but this is on average). The draw back, these vendors often do not specialize in audio computers and the user must do some of their own research, to get a well suited system. In edition, the user could have saved the cost of labor by building a system himself.

Summary

A Small OEM uses retail components, and the user can design a system to suit their needs. These systems are generally more costly than OEM systems; however the use of retail box hardware means better hardware options are available provided the buyer/vendor uses the hardware in the system. The user has technical support, and warranty he would not have if he built the pc himself, however could have saved himself the cost of labor if he had chosen to build himself.

Option 3 the DAW Vendor.

In the computing world there is small retail OEM companies that often specializing in building certain types of computers. The advantage to such vendors, are assuming that they are a reputable brand with in their specialty (Such as Falcon-Northwest or Voodoo PC in the gaming world), they have a product which is suitable for a specific task right out of the box. The best DAW vendors, take the time to research which retail hardware is most suited for audio work, and provide the most performance. In edition they will configure and tweak the computers Operating Systems. Generally the best specialized vendors use top quality hardware, and have better reliability over all then most OEMs, due to higher quality standards. In edition, these class of pc vendors on average have better overall technical support then most OEM counterparts, and are more likely to have a technical support staff that actually constructs machines, and is technically skilled with computers.. The main draw backs, to good vendors, is the cost of the system is often immensely higher costing significantly more than all other avenues of buying pc. In edition, many times those not familiar with the respected specialized vendors within an industry may fall for retailers of lesser quality which advertise them selves as specialized vendors (and often times barely qualify). In my opinion for serious professional studios, buy a DAW from a pro-audio vendor is the correct choice. It saves these studios the time and effort of having to design a DAW, and is ready for audio out of the box. Hobbyist studios and home studios who do not want to worry about configuring, tweaking or spending enormous time researching components might also do well to buy from a pro-audio vendor provided they have the money.

Summary, Buying from a respected pro-audio vendor quality PC with tech support out of the box. However, the price tag can be quite high, and the internal components are retail. In addition some research must be done to determine which vendors are respectable with in a field and which ones aren’t. For a professional studio, buying such a solution is effective since it saves them the hassle of having to research pc components, or tweaking and configuring a system for audio. In edition the tech support, is often quite good.

1. Mythical Magical Macintosh apples.

** Please wait one moment while Nanashi puts on a flame suit!**

They say an apple a day keeps the doctor away, with apple’s Mac that statement is at least partly true. Due to the design of OS/X, the smaller market share Mac possesses, mostly due to the OS design, Macintosh computers cannot get severely damaging viruses. Unbelievably many Mac users do not bother with a virus scan. So what is an apple? I think it’s a red fruit, that is quite good when juiced, but some people describe it as an alternative to a pc. In my opinion, the Macintosh is an alternative to Microsoft Windows, which is run by majority of consumer desktops and laptops.

There are many myths surrounding Macs, especially with the introduction of the transition to Intel Macs. Essentially Apple is a large OEM which gets its own class. Like the large OEM’s they use proprietary components, and for the most part their target market is the average consumer, with an eye on media professionals. Currently new apple computers use Intel Processors, and have made hardware transition to the X86 architecture that windows pc’s have used for many years. In the past, Apples machines used a fundamentally different hardware design that was not comparable to the X86 architecture used in PC’s. In the essential the philosophy of how hardware function was different (RISC Macs, vs. CISC/X86 for pc), ironically this exact architecture has been adopted in Microsoft’s XBOX360. The implications of the Intel transition, on the architectural level (the type of hardware being used, not the brand or specific model) is fundamentally the same as any other pc. Modern Macintosh are capable of running windows, as long as the drivers (the software that makes your hardware work) for their hardware are available for Microsoft’s OS; as of this writing apple has introduced boot camp, which does allow apple to run windows natively. The reverse implication of this is apple has also made it theoretically possible to release OS/X for all pc’s and has chosen not to do this at this point.

The positive side to buying Mac’s for audio, is in general their pc are media editing friendly assuming the user has bought enough ram, and CPU power. The driver scheme for Apple called core audio makes integrating an audio interface with apple’s product quite easy. Particularly, Digidesign protools le and Motu’s audio interfaces are quite Mac compatible and can reduce headaches about which audio interface to use. In edition Mac’s OS/X is designed to work with the hardware within the Macs, and the design of the kernel itself makes Mac computers quite stable.

So are their drawbacks to purchasing Macs. The main concern is expandability apples are highly integrated machines and marketed as a software hardware package. If you want to use OS/X you have to use apples hardware. While the hardware in today’s apple is fundamentally the same as their pc counterparts, the number of options for expansion is quite limited, as hardware bought for Mac’s has to have a driver supported by apple. Like most large OEM’s their hardware is proprietary though this often isn’t an issue since the only motherboards OS/X supports are the one’s apple has chosen to distribute. However, many of the lower end models offered by apple offer no expansion slots, and completely prevent users from adding in any type of internal cards. The quality of apple’s hardware is at least on par with most of the large OEM’s, but according to many owners somewhat better. I have my reserves about remarking Mac hardware as high quality due to issues with the Intel laptops.

****Wait Nanashi what about price****

Apple is more or less competitively priced with most of the large OEM’s which it is competing with. The lowest end models which are highly compact can be bought as low as 700$ configured with 1 Gig of ram and a DVD+/-RW. The higher end Mac currently offered(February 2007) is a pc server, and the base configuration isn’t much more expensive than building a personal computer using the same chip. However, there are options using a different chip that can offer comparable performance that is not offered by Mac. As of this writing the Lower End Intel Mac’s use laptop processors (including the iMac, and Mac mini). The high-end Mac pro uses a server chip, and the line of Intel processors intended for majority of consumer desktops are not offered by apple.

Summary and conclusions

Essentially with macs you get a more or less working system out of the box, but have little ability to configure a system that fits your exact hardware needs. In my opinion the best reason to buy a Mac is that you want to use OS/X. Another potentially good reason is if you have one desktop pc for internet use, and basic tasks and audio. The price of Macs are competitive to their competitors.

5. Building your own desktop.

Okay we’ve reached my favorite method, as a result I’ve resolved to talk about it the least.

The advantage to building a DAW is you can configure it to fit your needs exactly provided you have the budget. A DIY pc is generally the most cost effective way to purchase a computer as long as the user spends over 1000 $ or more. Generally, A 1000$ worth of DIY parts will cost you 1200$-1300$ to build a similar system from any OEM, 2000$ will generally cost 2500$ or more from the same OEM, so generally the “savings” increase the more you spend. Because a DIY pc uses retail channel hardware, the quality of well designed pc can be as good as the best professional DAW vendors for fraction of the cost. The catch is you have to choose the right hardware, and you have to do this research your self, choosing the wrong hardware can yield a poor system. As mentioned earlier in this article, there is a lot of garbage among retail channel hardware. Other major draw backs include with a DIY system you have no technical support, the trouble shooting of the whole system is up to you though you have individual component warranties, and component support. The other disadvantage is it requires a considerable amount of research. While any one with half a brain can screw a pc together choosing good components for a pc is actually far harder and more tedious its not a process you want to rush. In addition, many forums and research avenues geared towards DIY PC builders are largely oriented towards performance enthusiasts and gamers, and the conceptions of good may not be what are suitable for audio.

6. PC Laptops for audio.

Essentially it is best to read over the discussion of pc laptops in part II of this article. I will however state that generally Macintosh Notebooks and laptops distributed by pro-audio vendors are suitable for audio. As of this date Macintosh Notebooks use slower 5400rpm hard drives and it is advisable to buy an external hard-drive for use with macs.

If buying a pc notebook, one should consider buying a notebook that is certified by digidesign or from a Pro-audio vendor. The major problem with the OEM’s, is an inability to tell which notebooks are quality and which are not. Almost none of the OEM market manufactures a notebook from components, rather the redistribute notebooks from ghost vendors, at most they add the basic components such as ram, hard drives, CPU and very occasionally optical drives in graphics cards. Essentially pro-audio companies test which model ghost notebooks are suitable for audio and distribute only those.

I would like to take Bruce Valeriani, Jon Scripps, and Jay Walsh for their input on how the computer has changed professional studios.

Disclaimer 1. I do not guarantee that this article is up-to-date, or accurate

Disclaimer 2. Opinions expressed here are sole opinions of the author, and is not representative of Tweakheadz Lab, Studio-Central.com, or Audio-Pro Central.

Everything is singing

April 20th, 2008

Often times people wonder just what exactly is the most critical component in their signal path. I think it’s everything. There is no single element that is more important than the rest once everything is mixed together. All of the various components work together. It’s kind of like a choir of some sort, with each signal path component being an individual voice. Just like any good choir the components must work together in order to create a good whole. If a voice is out of tune or if a group is unevenly balanced together the entire piece won’t gel like it’s supposed to. This is why we have so many people saying that if you put garbage in then you’ll get garbage out. Every part matters as much as the rest of the whole. The thing that I’ve noticed that many people don’t see is that there might be more parts to the whole than one initially realizes.

For starters when a piece of music is performed there is more involved in the performance than the musicians and their gear. There’s also the room that the performance takes place in. It’s like it sings back to you. If you’ve ever heard a great performance in a great room then you are very acutely aware that the room is singing back. It’s adding it’s part to the performance. It fills the gap that is so desperately needed to make a performance other worldly. It’s as much a part of the group of musicians as the the players themselves. This needs to be accounted for when one endeavors to record any performance. Sometimes you don’t want a room to sing back. In that case you’d go for a more dead sounding space. Often times, however, you want the room to play it’s role and with that in mind you have to pick a room that sings well with the music that you are recording because it’s also going to be apart of the group.

Other members of the performance group include the settings on the actual musicians’ gear. Every twist of a knob is chiming in with it’s unique sound. Every vibration in the cabinets are adding to the chorus. It’s all singing. Nothing is silent. Even bypassed gear is singing because every circuit path has a sound to it. It might be a little one but just like a little voice it plays it’s part. Of course there’s the obvious microphones, pre-amplifiers, signal processors, converters, plug-ins, monitors, the mix room and the perceptions of the listener, but the point is that there is so much more than just that. You simply cannot isolate any one part and say that it’s the most critical because that’s the same as saying one voice in a choir is the most critical when everyone is singing.

When you mix you’re hearing everything at work. You hear the wood and stone of the walls in the performance space. You hear the gear, the performers, the microphones etc… You hear it all. You even hear your own room, your monitors, your plug-ins and outboard, everything. Everything is singing. Everything must be balanced together. You are conducting an orchestra of unusual instruments that you must make work together in the best way possible from start to finish. If a recording isn’t right then your ‘orchestra’ went wrong somewhere and you as the conductor must take full responsibility. Everything has a voice.

The most challenging thing for me in audio has been understanding this point. I had to learn how to hear everything and know how to get it all to work together. No, it’s not rocket science. It’s heart science. It’s from the center of your being and once you hear the voices of all of the constituent parts then you’ll know how the ‘chorus’ is supposed to sound. You’ll be able to approach projects with the right mindset. Everything is indeed singing.

The secrect of professional recording revealed.

March 15th, 2008

We are in the middle of the project studio revolution. This is a time where the technology for recording is priced so low that virtually anybody can get into the game. Unfortunately for major recording studios this means struggling to keep afloat. But for the project studios it is the greatest opportunity in history to compete with the big boys. Since acquiring gear that works and can do the job isn’t really the issue anymore the subject of getting quality recordings has shifted in emphasis from gear to skills. The problem that I see is that many people new to the process of recording have many mistaken impressions about things. So I often read and hear about the woes of the novice or would-be recording engineer. Usually the story goes a little something like this.

I just don’t get this recording stuff. It’s a lot harder than I ever expected it to be. I perform well. I mic my performance the way they tell me to in the books and when I go back to listen to myself I sound like crap. If I do happen to get a decent performance recorded then when I go to mix it it sounds like crap after I’m done. It’s like everything that I do makes the mix worse and worse. If I take time to listen to my favorite commercial releases I find that they sound so awesome. This gets me to thinking that maybe I need better gear because I can never get my guitars to sound so big and my drums to sound so alive and my voice to sit so well and be silky yet powerful and in tune and with just the right amount of reverb. My snare drum sounds wimpy by comparison and my toms are lost in the mix. My bass guitar is all over the place leaving everything sounding muddy and the entire mix is never loud enough. I’m so frustrated. I just don’t know what the secret is. My band plays well. We record like we’re told to. We bought gear that some people at the music store told us was just enough to get a professional sound. Why then are we failing? What is the big secret? Is it the microphones or the preamps or the converters or my monitors or my room treatment? What?!!

This can be a frustrating situation indeed. I’ve definitely been there many times in the past. Now when I look back at that scenario I can’t help but chuckle a little because the funny thing about being new at anything is that you just don’t know. What’s worse than that is that you have no idea of what exactly it is that you are supposed to know but don’t. So in short, you don’t know what you don’t know. Sucks doesn’t it? I think so. The scenario usually doesn’t end with people giving up at that stage either. Usually what I see is persistent cats diving into the search in earnest for the “secret” piece of gear that’s going to make all of the difference. They go from one extreme to the next, asking everybody that they can get a conversation going with that seems like they might know anything, the eternal question, “Which piece of gear is my studio missing to take me to the next level?” The answer always at some point comes back around to a simple, “nothing really, just skills and experience.” New cats hate that answer. They want to beat the snot out of a professional whenever they are given that answer. They feel like the pros are just a bunch of arrogant asses that refuse to cooperate with a simple request. What the new cats don’t know and don’t want to accept is that skills and experience are the only things that can actually take your recordings to the next level. I’m going to go and just get it out there now.

IT’S NOT ABOUT THE GEAR.

It will never be about the gear. Before we had some of the awesome gear that we have at our disposal today we had, what could be considered by comparison, crap gear that people yet found ways to get fantastic recordings out of. I’m not saying that all of yesterday’s gear is crap. That’s certainly not the case at all. What I’m saying is that when technology was limited it was skills and experience that carried the engineers of the past from the same point that everybody starts at; nothing, to that wonderful conclusion that everybody longs for; sonic bliss. But how? Well there are many answers to that question but right now I’m just going to focus on one facet in particular and that is getting it right at the source.

Having good acoustics in a room combined with quality tracking techniques to capture well written, arranged and executed performances is the foundation of quality mixes. There are no secrets here. It’s all about maintaining a high standard of quality throughout every step of the process. It’s wisdom and experience that will allow an engineer to judge what an acceptable level of quality is in a given project and it’s skills that will afford an engineer the ability to extract quality out of a recording situation. You simply cannot excel in this process without having both skills and experience.

So to me, instead of which gear to buy, the questions that are the most useful for an individual or production team to be asking at the start of any project are:

What is the ultimate sonic/artistic goal in mind that every element of the following process should coincide with?

Where are we going to record? What room will be the live room? How are the acoustics? What are the materials that make up the ceiling, floor and walls and how large is it? Are we going for natural ambiance or dry sounds?

How are we going to record each element in the arrangement? What is the desired sonic outcome for each element?

What are the proven methods to achieve our sonic goals in each element of the arrangement that we intend to use?

All of these questions reside in the realm of preparation. Preparation is the most important aspect of any professional endeavor. It’s critical to getting the production to come out the way that you intend as an artist/engineer. It’s the key to getting things right at the source. After the questions above are each clearly answered, (which will take research, sometimes extensive research if you don’t have much experience), then the production team can focus on what specific pieces of gear they may need to acquire in order to achieve the desired result within whatever given budget limitation.

If the process throughout is supported by quality engineering practices then there will be a good chance of getting good raw tracks. This will make the mixing and mastering process much easier. That’s really the big mystery in a nut shell. It’s the quality of the source material supported by proven, good quality engineering practices that ensure that you won’t go wrong with your raw tracks. If you thereafter mix them poorly then you can always pull all the faders down and try again. At least then you’ll know it’s not due to having poor quality source material and you won’t wind up chasing your tail to end up banging your head against the walls.

Unfortunately I find that many newcomers don’t want to go through the process. Let me make one thing clear. You must go through the process of researching, planning and studying to get any reasonable level of quality out of your recording endeavors. The price must be paid and the process must be followed. You can’t rush a harvest just as you can’t rush your understanding of the recording process. That’s simply the bottom line. If you think that there’s a shortcut somewhere then you’re wrong. There is no machine or device of any sort that will make things any easier for you to understand and produce quality than your dedication to the study and practice day in and day out. There are things that function as cover-ups for lack of engineering ability and understanding. Technologies such as digital room-correction programs and multi-band compression, (which isn’t intrinsically bad just something that has a very narrow practical use unless you like destroying the natural sonics of recorded material), each fall into the categories of “band-aids” for engineering weakness. Don’t let yourself fall into this trap. Take the opportunity as a newcomer to learn how and why to do things the proven effective way. That will make all of the difference in your output later on.

I don’t want people to think that I don’t advocate experimentation however, I do. I think that every time you have the inclination to experiment then do so if the opportunity presents itself. Just don’t be surprised if it doesn’t come out good. If it does then that’s all good as well. Some of the most consistently useful practices have grown out of experimentation. That’s the soul of pushing the envelope. I am however, a firm supporter of learning the fundamentals first before going and breaking all of the rules.

So basically it all comes down to comprehensive planning, research, study, a lot of dedication and a little of experimentation along with a burning desire to get it right that makes the difference between the eternal amateur and the professional. Nowhere in that recipe is there any statement about specific pieces of gear and that’s because quite simply, it’s just not about that.